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author | André Glüpker <git@wgmd.de> | 2018-01-06 21:18:51 +0100 |
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committer | André Glüpker <git@wgmd.de> | 2018-01-06 21:18:51 +0100 |
commit | f3a988f588da40cd9a444dca49f5269803e12ae4 (patch) | |
tree | c9e079755155aa9342faf3cbdb508e20626efbc4 /main.py | |
parent | fd3e38f818d1cf29fb71820afa0a65e61a875a20 (diff) | |
download | steam-f3a988f588da40cd9a444dca49f5269803e12ae4.tar.gz steam-f3a988f588da40cd9a444dca49f5269803e12ae4.tar.bz2 steam-f3a988f588da40cd9a444dca49f5269803e12ae4.zip |
Some code cleanup
Diffstat (limited to 'main.py')
-rwxr-xr-x | main.py | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -112,9 +112,9 @@ def lobby(): ip, port = gameserver.split(':') port = int(port) gameid = playerdata['gameid'] - print('Query Server:', ip, port, gameid) + # print('Query Server:', ip, port, gameid) server = QueryServer.QueryServer(ip, port, gameid) - print('Response:', server) + # print('Response:', server) if server: serverinfo[gameserver] = server |