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author | André Glüpker <git@wgmd.de> | 2018-04-19 19:48:18 +0200 |
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committer | André Glüpker <git@wgmd.de> | 2018-04-19 19:48:18 +0200 |
commit | 589fba63c8d79ffe95d1155601f451b7ffa09bee (patch) | |
tree | 858e71e234acaf2df74057902f6759c834ef2d9c /SteamAPI.py | |
parent | 2a4ef0f24816f4c736efe8b355f6f338514b6293 (diff) | |
download | steam-589fba63c8d79ffe95d1155601f451b7ffa09bee.tar.gz steam-589fba63c8d79ffe95d1155601f451b7ffa09bee.tar.bz2 steam-589fba63c8d79ffe95d1155601f451b7ffa09bee.zip |
Support not being able to fetch owned games
Since steam privacy setting allows players to hide their library,
the code broke, when there was no data :/
Diffstat (limited to 'SteamAPI.py')
-rw-r--r-- | SteamAPI.py | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/SteamAPI.py b/SteamAPI.py index e6548fc..c71f438 100644 --- a/SteamAPI.py +++ b/SteamAPI.py @@ -337,8 +337,9 @@ class SteamAPI(): profiles[steamid]['_friends'] = futures['friends'][steamid].result() profiles[steamid]['_userstats'] = futures['userstats'][steamid].result() profiles[steamid]['_ownedGames'] = futures['ownedGames'][steamid].result() - profiles[steamid]['_ownedPlayedGames'] = len([game for game in profiles[steamid]['_ownedGames']['games'] if game['playtime_forever'] > 0]) - + profiles[steamid]['_ownedPlayedGames'] = 'n/a' + if profiles[steamid]['_ownedGames']: + profiles[steamid]['_ownedPlayedGames'] = len([game for game in profiles[steamid]['_ownedGames']['games'] if game['playtime_forever'] > 0]) return profiles |