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// Launch Options
// Windows: +exec bindings.cfg +exec bindings.cfg -novid -language bananagaming
// Linux: __GLVND_DISALLOW_PATCHING=1 %command% +exec bindings.cfg -novid -language bananagaming
// Default Binds
unbindall
exec bindings-buyscript
bind "1" "slot1"
bind "2" "slot2"
bind "3" "use weapon_knife"
bind "4" "use weapon_taser"
bind "5" "slot5"
bind "6" "slot4"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "ESCAPE" "cancelselect"
bind "ALT" "+crosshairmax"
bind "BACKSPACE" "soundboard_c"
bind "CTRL" "+duck"
bind "RCTRL" "toggleafk"
bind "SHIFT" "+speed"
bind "SPACE" "+jump"
bind "TAB" "+score_netgraph";
bind "q" "lastinv"
bind "w" "+forward"
bind "r" "+reload"
bind "e" "+use; r_cleardecals"
bind "t" "use weapon_c4; drop; regroup"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "i" ""
bind "o" ""
bind "p" "fixaudio"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "f" ""
bind "g" "drop"
bind "h" ""
bind "j" ""
bind "k" "decrementvar voice_scale 0 1 0.1"
bind "l" "incrementvar voice_scale 0 1 0.1"
bind "z" "use weapon_smokegrenade" // smoke
bind "x" "use weapon_flashbang" // flash
bind "c" "use weapon_hegrenade" // grenade
bind "v" "use weapon_incgrenade; use weapon_molotov" // inci
bind "b" ""
bind "n" "buymenu"
bind "m" "teammenu"
bind "\" "toggleconsole"
bind "/" "kill" // #-Taste
bind "[" "demobindings"
bind "]" "exec bindings"
bind "." "volume_up"
bind "," "volume_down"
bind "-" "togglevoice"
bind "capslock" "togglevoice"
bind "PGUP" "roger; yes_c"
bind "PGDN" "negative; no_c"
bind "INS" "holdpos"
bind "DEL" "getout"
bind "HOME" "thanks"
bind "END" "coverme"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "compliment" //fallback"
bind "MOUSE4" "+jumpthrow"
bind "MOUSE5" "maybe_c"
bind "MWHEELUP" ""
bind "MWHEELDOWN" "+jump"
bind "KP_MULTIPLY" "+mic"
// Variablen
// ---------
// Ingame Settings
cl_autowepswitch 0
cl_dm_buyrandomweapons 0
cl_join_advertise 2 // https://www.reddit.com/r/GlobalOffensive/comments/40d8r9/cl_join_advertise_2_lets_your_friends_join_the/
closeonbuy 1
lobby_default_access 1 // lobby default: private
option_duck_method 0
option_speed_method 0
player_nevershow_communityservermessage 1
r_drawtracers_firstperson 1
// Hud
cl_autohelp 0
cl_disablefreezecam 1
cl_hud_background_alpha 0.25
cl_hud_bomb_under_radar 0
cl_hud_color 5
cl_hud_healthammo_style 1 // no health bars
cl_hud_playercount_pos 1 // bottom
cl_hud_playercount_showcount 0
cl_hud_radar_scale 1.25
cl_loadout_colorweaponnames 0
cl_radar_always_centered 0
cl_radar_icon_scale_min 0.4
cl_radar_scale 0.5
cl_show_clan_in_death_notice 0
cl_showhelp 0
cl_showloadout 1
cl_teammate_colors_show 1 // 1 = color, 2 = color + letter
cl_use_opens_buy_menu 0
con_filter_enable 2
developer 1
gameinstructor_enable 0
hud_scaling 0.8
hud_showtargetid 1
hud_takesshots 1
net_graphheight 150
net_graphpos 2
safezonex 1 // 0.95
safezoney 1 // 0.95
// Sensitivity (G500 @1600 DPI (native))
m_rawinput 1
m_mousespeed 0
m_mouseaccel1 0
m_mouseaccel2 0
m_customaccel 0
m_customaccel_scale 0
sensitivity 1.5 // Should be the same as windows as of 08.01.2016
// FPS (Mehrfache vom Tickrate)
fps_max 129 // 129 // lets try 0 for a change :)
fps_max_menu 30
engine_no_focus_sleep 0
mat_queue_mode 2
cl_disablehtmlmotd 1
cl_forcepreload 1
// Network
rate 128000
cl_cmdrate 128
cl_updaterate 128
cl_interp 0
cl_interp_ratio 1
// cl_resend 3 // reconnect behaviour
// cl_resend_timeout 9
mm_dedicated_search_maxping 80
// Sound
// try snd_debug_panlaw 1
// windows_speaker_config 6 // 5.1 surround
voice_enable 1
voice_scale 1
snd_mixahead 0.075 // If clippy - more! Def: 0.1
snd_legacy_surround 0 // emulated surround sound
snd_mute_losefocus 0 // mute game when alt-tabbed
lobby_voice_chat_enabled 0 // voice chat in lobby
cl_mute_enemy_team 0
dsp_enhance_stereo 0 // No audible changes, less CPU?
dsp_slow_cpu 0
snd_pitchquality 1
snd_headphone_pan_exponent 1.5 // Alternative 1.3
snd_stereo_speaker_pan_exponent 2
snd_surround_speaker_pan_exponent 2
snd_headphone_pan_radial_weight 1
snd_stereo_speaker_pan_radial_weight 1
snd_surround_speaker_pan_radial_weight 1
snd_front_headphone_position 53.2 // xx.x = Resolution: (5:4) 43.2 (4:3) 45.0 (16:10) 50.2 (16:9) 53.2
snd_rear_headphone_position 90
snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90
snd_rear_stereo_speaker_position 90
snd_musicvolume 0.1
snd_menumusic_volume 0
snd_deathcamera_volume 0
snd_roundend_volume 0
snd_roundstart_volume 0
snd_mapobjective_volume 0
snd_tensecondwarning_volume 1
// Weapon viewmodel
cl_bob_lower_amt 0
cl_bobamt_lat 0
cl_bobamt_vert 0
cl_righthand 1
cl_viewmodel_shift_left_amt 0
cl_viewmodel_shift_right_amt 0
alias "fovsmall" "viewmodel_fov 55;viewmodel_offset_x 2;viewmodel_offset_y -2;viewmodel_offset_z -2"
alias "fovquake" "viewmodel_fov 68;viewmodel_offset_x -2;viewmodel_offset_y -2;viewmodel_offset_z -2"
alias "fovdefault" "viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1"
fovsmall
viewmodel_presetpos 0 // to activate viewmodel, if loaded with parameter
// Crosshair and local bindings
exec bindings-crosshair
exec bindings-local
exec bindings-aliases
fdamage
volume_c
host_writeconfig
hud_reloadscheme
ui_reloadscheme
echo "-Settings and binds loaded!"
// vim: commentstring=//\ %s
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