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// cl_crosshairstyle "0"
// Guardian, klein, grün
// apply_crosshair_code CSGO-9h2Nw-oEedd-J7cxt-LTEo6-bZJGG
// Rotes, halbes, kleines
apply_crosshair_code CSGO-BUeqn-YLUBs-YPQqS-9s3YH-horBE
// alias "dh1" "alias ch_c dh2; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G"
// alias "dh2" "alias ch_c ch1; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH"
// alias "ch1" "alias ch_c ch2; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB"
// alias "ch2" "alias ch_c ch3; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO"
// alias "ch3" "alias ch_c chd; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK"
// alias "chd" "alias ch_c dh1; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP"
// alias "c_ch" "dh1"
// CROSSHAIR
alias "tch" "tchon"
alias "tchon" "apply_crosshair_code CSGO-KSBoR-ajeY7-xBMUU-JL2QW-H7GrL; alias tch tchoff"
alias "tchoff" "cch; alias tch tchon"
alias "ch_c" "dh2"
alias "dh1" "echo Crosshair: Static Dothair; alias ch_c dh2; alias cch dh1; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G"
alias "dh2" "echo Crosshair: Dynamic Dothair; alias ch_c ch1; alias cch dh2; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH"
alias "ch1" "echo Crosshair: Big Crosshair; alias ch_c ch2; alias cch ch1; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB"
alias "ch2" "echo Crosshair: Small Crosshair; alias ch_c ch3; alias cch ch2; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO"
alias "ch3" "echo Crosshair: Medium Crosshair; alias ch_c chd; alias cch ch3; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK"
alias "chd" "echo Crosshair: Default Crosshair; alias ch_c dh1; alias cch chd; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP"
alias "ch_c2" "ch_f0rest"
alias "ch_f0rest" "echo Crosshair: f0rest; alias ch_c2 ch_s1mple; alias cch ch_f0rest; apply_crosshair_code CSGO-hEbjf-G9p26-2GRWt-Nzu8X-oUaUN"
alias "ch_s1mple" "echo Crosshair: s1mple; alias ch_c2 ch_plopski; alias cch ch_s1mple; apply_crosshair_code CSGO-UUxDb-ACkx7-ViaaF-zHJPd-P4D7K"
alias "ch_plopski" "echo Crosshair: Plopski; alias ch_c2 ch_shox; alias cch ch_plopski; apply_crosshair_code CSGO-9nAS7-ddYom-9vcYC-pSsPO-SYVvD"
alias "ch_shox" "echo Crosshair: Shox; alias ch_c2 ch_rain; alias cch ch_shox; apply_crosshair_code CSGO-7FO9x-NUcFk-NSpE3-HEy7L-aAweM"
alias "ch_rain" "echo Crosshair: Rain; alias ch_c2 ch_niko; alias cch ch_rain; apply_crosshair_code CSGO-Wrpwd-XV54t-5C377-YJ67M-9OzfF"
alias "ch_niko" "echo Crosshair: NiKo; alias ch_c2 ch_niko2; alias cch ch_niko; apply_crosshair_code CSGO-GKF62-DiSft-nm4Ky-spG5o-aK6FP"
alias "ch_niko2" "echo Crosshair: NiKo Dynamic; alias ch_c2 ch_f0rest; alias cch ch_niko2; apply_crosshair_code CSGO-55FDk-XqGBQ-wdAip-fJQA3-5RGOP
// ch3
// apply_crosshair_code CSGO-aQvVV-f3B9n-Dp5PS-OQyBH-AYeuB // Mittleres, dünnes, gelbes Fadenkreuz
// apply_crosshair_code CSGO-wFrt2-wU3sF-HTB2N-r6qkk-kSVGQ // Kleines Kreuz, Blau
// apply_crosshair_code CSGO-oGtJe-xStuj-yQYmp-2xzLZ-wQkTL // Kleines, blaues Kreuz
// apply_crosshair_code CSGO-2Nawa-XWXab-L3Zac-CHo8T-6sWPA // Klein, dick, gelb
// apply_crosshair_code CSGO-JaaMN-QODox-vueWF-sdtLn-PU9vO // Mini Grün
// apply_crosshair_code CSGO-8NEPh-WToA4-6zXZ6-Yb6NF-BjJzN // Dünn, gelb
// apply_crosshair_code CSGO-AuERL-fpPRw-QFMKU-M58ZY-hiAQL // grünes Quadrat
// apply_crosshair_code CSGO-zkKOt-VCucS-9CUa7-YADnY-U9z6A // dick Grün
// apply_crosshair_code CSGO-e8dOy-JmLaK-mYxkQ-PLUCG-9zedJ // 5 hellblaue Punkte
// apply_crosshair_code CSGO-jvnbx-S3xFK-iEJXD-Y27Nd-AO6FP // Klobiges Gelb
// apply_crosshair_code CSGO-LwcVt-uCAV8-8wjAW-aVmUn-5b2UO // Tiny, thin, white
// apply_crosshair_code CSGO-vL73b-FmiMX-zmkUi-b952j-TvuWK // Dickes Gelbes
// apply_crosshair_code CSGO-WvSie-RRZiv-y4YaW-y6RJq-MyedJ // quadrat, dynamisch, türkis
//
// TROLO full screen
alias "troll" "cl_crosshairsize 500; cl_crosshair_t 0; cl_crosshairdot 1; cl_crosshairgap -5; cl_crosshair_drawoutline 0; cl_crosshairthickness 200; cl_crosshairstyle 3;"
// // My old crosshair (purple, static, big)
// cl_crosshairsize 4
// cl_crosshairstyle 4
// cl_crosshairthickness 1
// cl_fixedcrosshairgap 0
// cl_crosshairdot 0
// cl_crosshairgap 2
// cl_crosshaircolor 5
// cl_crosshaircolor_r 255
// cl_crosshaircolor_g 0
// cl_crosshaircolor_b 255
// cl_crosshair_drawoutline 0
// cl_crosshair_outlinethickness 1
// cl_crosshairusealpha 1
// cl_crosshairalpha 255
// // MaD-.^
// cl_crosshair_drawoutline 1
// cl_crosshair_dynamic_maxdist_splitratio 0
// cl_crosshair_dynamic_splitalpha_innermod 1
// cl_crosshair_dynamic_splitalpha_outermod 0.3
// cl_crosshair_dynamic_splitdist 6
// cl_crosshair_outlinethickness 1
// cl_crosshair_sniper_width 2
// cl_crosshairalpha 250
// cl_crosshaircolor 5
// cl_crosshaircolor_b 255
// cl_crosshaircolor_g 255
// cl_crosshaircolor_r 255
// cl_crosshairdot 1
// cl_crosshairgap -4.5
// cl_crosshairgap_useweaponvalue 0
// cl_crosshairscale 3
// cl_crosshairsize 0.5
// cl_crosshairstyle 4
// cl_crosshairthickness 1
// cl_crosshairusealpha 1
// cl_fixedcrosshairgap -100
// // MaD-.^ kleiner
// cl_crosshair_drawoutline "1"
// cl_crosshair_dynamic_maxdist_splitratio "0.0"
// cl_crosshair_dynamic_splitalpha_innermod "1"
// cl_crosshair_dynamic_splitalpha_outermod "0.300000"
// cl_crosshair_dynamic_splitdist "5"
// cl_crosshair_outlinethickness "1"
// cl_crosshair_sniper_width "2"
// cl_crosshairalpha "140"
// cl_crosshaircolor "2"
// cl_crosshaircolor_b "255"
// cl_crosshaircolor_g "255"
// cl_crosshaircolor_r "0"
// cl_crosshairdot "1"
// cl_crosshairgap "-3"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairscale "0"
// cl_crosshairsize "0"
// cl_crosshairstyle "4"
// cl_crosshairthickness "0.5"
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "-10"
// // MaD-.^ dynamic
// cl_crosshair_drawoutline "1"
// cl_crosshair_dynamic_maxdist_splitratio "0"
// cl_crosshair_dynamic_splitalpha_innermod "1"
// cl_crosshair_dynamic_splitalpha_outermod "0.300000"
// cl_crosshair_dynamic_splitdist "6"
// cl_crosshair_outlinethickness "1"
// cl_crosshair_sniper_width "2"
// cl_crosshairalpha "250"
// cl_crosshaircolor "5"
// cl_crosshaircolor_b "255"
// cl_crosshaircolor_g "255"
// cl_crosshaircolor_r "255"
// cl_crosshairdot "1"
// cl_crosshairgap "-4.5"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairscale "3"
// cl_crosshairsize "0.5"
// cl_crosshairstyle "3"
// cl_crosshairthickness "0.5"
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "-100"
// // NiP friberg
// cl_crosshairalpha "255"
// cl_crosshaircolor "4"
// cl_crosshaircolor_b "250"
// cl_crosshaircolor_r "50"
// cl_crosshaircolor_g "250"
// cl_crosshairdot "0"
// cl_crosshairgap "0"
// cl_crosshairsize "2"
// cl_crosshairstyle "4"
// cl_crosshairusealpha "1"
// cl_crosshairthickness "0.5"
// cl_fixedcrosshairgap "0"
// cl_crosshair_outlinethickness "0"
// cl_crosshair_drawoutline "0"
// // Small pink cross
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshair_drawoutline "0"
// cl_crosshair_outlinethickness "0"
// cl_crosshair_sniper_width "2"
// cl_crosshairalpha "255"
// cl_crosshaircolor "5"
// cl_crosshaircolor_b "255"
// cl_crosshaircolor_g "0"
// cl_crosshaircolor_r "255"
// cl_crosshairdot "1"
// cl_crosshairgap "-7"
// cl_crosshairsize "3"
// cl_crosshairstyle "4"
// cl_crosshairthickness "0.5"
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "-7"
// // Make dynamic
// cl_crosshairstyle "3"
// cl_crosshairsize "5"
// cl_crosshairthickness "1"
// // Crosshair Tuerkis
// cl_crosshair_drawoutline “1”
// cl_crosshair_outlinethickness “1”
// cl_crosshairalpha “150”
// cl_crosshaircolor “4”
// cl_crosshaircolor_b “255”
// cl_crosshaircolor_g “50”
// cl_crosshaircolor_r “255”
// cl_crosshairdot “1”
// cl_crosshairgap “1”
// cl_crosshairscale “0”
// cl_crosshairsize “5”
// cl_crosshairstyle “4”
// cl_crosshairthickness “1”
// cl_crosshairusealpha “1”
// // Flusha
// cl_crosshair_drawoutline "0"
// cl_crosshairalpha "999"
// cl_crosshaircolor "5"
// cl_crosshairdot "0"
// cl_crosshairgap "-3"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairsize "3"
// cl_crosshairstyle "4"
// cl_crosshairthickness "1"
// cl_crosshairusealpha "1"
// cl_crosshairalpha "200"
// cl_crosshaircolor "1"
// cl_crosshaircolor_b "50"
// cl_crosshaircolor_r "250"
// cl_crosshaircolor_g "250"
// cl_crosshairdot "1"
// cl_crosshairgap "2"
// cl_crosshairsize "4.5"
// cl_crosshairstyle "3"
// cl_crosshairusealpha "1"
// cl_crosshairthickness "1"
// cl_fixedcrosshairgap "-2"
// cl_crosshair_outlinethickness "0"
// cl_crosshair_drawoutline "0"
// // Fiflaren
// cl_crosshairalpha "255"
// cl_crosshaircolor "4"
// cl_crosshaircolor_b "250"
// cl_crosshaircolor_r "50"
// cl_crosshaircolor_g "250"
// cl_crosshairdot "0"
// cl_crosshairgap "0"
// cl_crosshairsize "3"
// cl_crosshairstyle "2"
// cl_crosshairusealpha "1"
// cl_crosshairthickness "0.5"
// cl_fixedcrosshairgap "0"
// cl_crosshair_outline "0"
// cl_crosshair_outline_draw "0"
// cl_crosshairdot "1"
// Phils dot
//cl_crosshair_drawoutline "1"
//cl_crosshair_dynamic_maxdist_splitratio "0"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.300000"
//cl_crosshair_dynamic_splitdist "6"
//cl_crosshair_outlinethickness "1"
//cl_crosshair_sniper_width "1"
//cl_crosshairalpha "255"
//cl_crosshaircolor "5"
//cl_crosshaircolor_b "255"
//cl_crosshaircolor_g "255"
//cl_crosshaircolor_r "255"
//cl_crosshairdot "1"
//cl_crosshairgap "-4.5"
//cl_crosshairgap_useweaponvalue "0"
//cl_crosshairscale "3"
//cl_crosshairsize "0.5"
//cl_crosshairstyle "3"
//cl_crosshairthickness "1"
//cl_crosshairusealpha "1"
//cl_fixedcrosshairgap "-100"
//cl_crosshair_t "0"
// Rotes Kreuz, Schwarze outline
// cl_crosshair_drawoutline "1"
// cl_crosshair_dynamic_maxdist_splitratio "0.300000"
// cl_crosshair_dynamic_splitalpha_innermod "1"
// cl_crosshair_dynamic_splitalpha_outermod "0.500000"
// cl_crosshair_dynamic_splitdist "7"
// cl_crosshair_friendly_warning "1"
// cl_crosshair_outlinethickness "1"
// cl_crosshair_sniper_show_normal_inaccuracy "0"
// cl_crosshair_sniper_width "1"
// cl_crosshair_t "0"
// cl_crosshairalpha "255"
// cl_crosshaircolor "5"
// cl_crosshaircolor_b "0"
// cl_crosshaircolor_g "0"
// cl_crosshaircolor_r "255"
// cl_crosshairdot "0"
// cl_crosshairgap "-1.500000"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairsize "2.500000"
// cl_crosshairstyle "4"
// cl_crosshairthickness "0.700000"
// cl_crosshairusealpha "1"
// cl_crosshairalpha 200
// cl_crosshaircolor 1
// cl_crosshairgap -2
// cl_crosshairsize 2
// cl_crosshairstyle 4
// cl_crosshairusealpha 1
// cl_crosshairthickness 0.5
// cl_crosshair_sniper_width 1
// cl_crosshair_drawoutline 1
// cl_crosshairgap -1
// cl_crosshairdot 1
// Alternative: cl_crosshairalpha 200; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_sniper_width 1; cl_crosshair_drawoutline 0;
// vim: commentstring=//\ %s
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