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-rwxr-xr-xbindings-crosshair.cfg24
-rwxr-xr-xbindings-normal.cfg2
-rwxr-xr-x[-rw-r--r--]bindings.cfg4
3 files changed, 13 insertions, 17 deletions
diff --git a/bindings-crosshair.cfg b/bindings-crosshair.cfg
index 13d528c..a9dbd53 100755
--- a/bindings-crosshair.cfg
+++ b/bindings-crosshair.cfg
@@ -1,6 +1,6 @@
// cl_crosshairstyle "0"
-// # My old crosshair (purple, static, big)
+// // My old crosshair (purple, static, big)
// cl_crosshairsize 4
// cl_crosshairstyle 4
// cl_crosshairthickness 1
@@ -16,7 +16,7 @@
// cl_crosshairusealpha 1
// cl_crosshairalpha 255
-// # MaD-.^
+// // MaD-.^
// cl_crosshair_drawoutline 1
// cl_crosshair_dynamic_maxdist_splitratio 0
// cl_crosshair_dynamic_splitalpha_innermod 1
@@ -39,7 +39,7 @@
// cl_crosshairusealpha 1
// cl_fixedcrosshairgap -100
-// # MaD-.^ kleiner
+// // MaD-.^ kleiner
// cl_crosshair_drawoutline "1"
// cl_crosshair_dynamic_maxdist_splitratio "0.0"
// cl_crosshair_dynamic_splitalpha_innermod "1"
@@ -62,7 +62,7 @@
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "-10"
-// # MaD-.^ dynamic
+// // MaD-.^ dynamic
// cl_crosshair_drawoutline "1"
// cl_crosshair_dynamic_maxdist_splitratio "0"
// cl_crosshair_dynamic_splitalpha_innermod "1"
@@ -85,7 +85,7 @@
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "-100"
-// # NiP friberg
+// // NiP friberg
// cl_crosshairalpha "255"
// cl_crosshaircolor "4"
// cl_crosshaircolor_b "250"
@@ -101,7 +101,7 @@
// cl_crosshair_outlinethickness "0"
// cl_crosshair_drawoutline "0"
-// # Small pink cross
+// // Small pink cross
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshair_drawoutline "0"
// cl_crosshair_outlinethickness "0"
@@ -119,12 +119,12 @@
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "-7"
-// # Make dynamic
+// // Make dynamic
// cl_crosshairstyle "3"
// cl_crosshairsize "5"
// cl_crosshairthickness "1"
-// # Crosshair Tuerkis
+// // Crosshair Tuerkis
// cl_crosshair_drawoutline “1”
// cl_crosshair_outlinethickness “1”
// cl_crosshairalpha “150”
@@ -140,7 +140,7 @@
// cl_crosshairthickness “1”
// cl_crosshairusealpha “1”
-// # Flusha
+// // Flusha
// cl_crosshair_drawoutline "0"
// cl_crosshairalpha "999"
// cl_crosshaircolor "5"
@@ -167,7 +167,7 @@
// cl_crosshair_outlinethickness "0"
// cl_crosshair_drawoutline "0"
-// # Fiflaren
+// // Fiflaren
// cl_crosshairalpha "255"
// cl_crosshaircolor "4"
// cl_crosshaircolor_b "250"
@@ -184,7 +184,7 @@
// cl_crosshair_outline_draw "0"
// cl_crosshairdot "1"
-# Phils dot
+// Phils dot
//cl_crosshair_drawoutline "1"
//cl_crosshair_dynamic_maxdist_splitratio "0"
//cl_crosshair_dynamic_splitalpha_innermod "1"
@@ -208,7 +208,7 @@
//cl_fixedcrosshairgap "-100"
//cl_crosshair_t "0"
-# Rotes Kreuz, Schwarze outline
+// Rotes Kreuz, Schwarze outline
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.300000"
cl_crosshair_dynamic_splitalpha_innermod "1"
diff --git a/bindings-normal.cfg b/bindings-normal.cfg
index 96898de..2429d29 100755
--- a/bindings-normal.cfg
+++ b/bindings-normal.cfg
@@ -14,7 +14,7 @@ bind "0" "slot10"
bind "ESCAPE" "cancelselect"
bind "ALT" "+chshift; r_cleardecals;"
-# bind "BACKSPACE" "soundboard_c"
+// bind "BACKSPACE" "soundboard_c"
bind "BACKSPACE" "teammenu"
bind "CTRL" "+duck"
bind "RCTRL" "toggleafk"
diff --git a/bindings.cfg b/bindings.cfg
index 2247d87..34a90a3 100644..100755
--- a/bindings.cfg
+++ b/bindings.cfg
@@ -14,7 +14,6 @@ cl_autowepswitch 0
cl_dm_buyrandomweapons 0
cl_join_advertise 2 // https://www.reddit.com/r/GlobalOffensive/comments/40d8r9/cl_join_advertise_2_lets_your_friends_join_the/
closeonbuy 1
-lobby_default_access 0 // lobby default: 0 public, 1 private
option_duck_method 0
option_speed_method 0
player_nevershow_communityservermessage 1
@@ -33,7 +32,6 @@ cl_hud_healthammo_style 1 // no health bars
cl_hud_playercount_pos 1 // bottom
cl_hud_playercount_showcount 0
cl_hud_radar_scale 1.25
-cl_loadout_colorweaponnames 0
cl_radar_always_centered 0
cl_radar_icon_scale_min 0.4
cl_radar_scale 0.5
@@ -87,7 +85,6 @@ net_client_steamdatagram_enable_override 1
voice_enable 1
voice_scale 0.5
snd_mixahead 0.075 // If clippy - more! Def: 0.1
-snd_legacy_surround 0 // emulated surround sound
snd_mute_losefocus 0 // mute game when alt-tabbed
lobby_voice_chat_enabled 0 // voice chat in lobby
cl_mute_enemy_team 0
@@ -108,7 +105,6 @@ snd_rear_headphone_position 90
snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90
snd_rear_stereo_speaker_position 90
-snd_musicvolume 0.1
snd_menumusic_volume 0
snd_deathcamera_volume 0
snd_roundend_volume 0