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authorAndré Glüpker <git@wgmd.de>2016-04-05 10:54:17 +0200
committerAndré Glüpker <git@wgmd.de>2016-04-05 10:54:17 +0200
commit4d2f3216403bf157e3a7c6c5af777d22debd0d2b (patch)
tree396cf5d3ac34c5133e9b59c2898714685b0b792d /bindings.cfg
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Initial commit to new repository
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+// Launch Options
+// +exec bindings.cfg -novid -language bananagaming
+
+// Default Binds
+unbindall
+exec bindings-buyscript
+
+bind "1" "slot1"
+bind "2" "slot2"
+bind "3" "use weapon_knife"
+bind "4" "use weapon_taser"
+bind "5" "slot5"
+bind "6" "slot4"
+bind "7" "slot7"
+bind "8" "slot8"
+bind "9" "slot9"
+bind "0" "slot10"
+
+bind "ESCAPE" "cancelselect"
+bind "ALT" "+crosshairmax"
+bind "BACKSPACE" "soundboard_c"
+bind "CTRL" "+duck"
+bind "RCTRL" "toggleafk"
+bind "SHIFT" "+speed"
+bind "SPACE" "+jump"
+bind "TAB" "+score_netgraph";
+
+bind "q" "lastinv"
+bind "w" "+forward"
+bind "r" "+reload"
+bind "e" "+use; r_cleardecals"
+bind "t" "use weapon_c4; drop"
+bind "y" "messagemode"
+bind "u" "messagemode2"
+bind "i" ""
+bind "o" ""
+bind "p" "fixaudio"
+
+bind "a" "+moveleft"
+bind "s" "+back"
+bind "d" "+moveright"
+bind "f" ""
+bind "g" "drop"
+bind "h" ""
+bind "j" ""
+bind "k" "decrementvar voice_scale 0 1 0.1"
+bind "l" "incrementvar voice_scale 0 1 0.1"
+
+bind "z" "use weapon_smokegrenade" // smoke
+bind "x" "use weapon_flashbang" // flash
+bind "c" "use weapon_hegrenade" // grenade
+bind "v" "use weapon_incgrenade; use weapon_molotov" // inci
+bind "b" ""
+bind "n" "buymenu"
+bind "m" "teammenu"
+
+bind "\" "toggleconsole"
+bind "/" "kill" // #-Taste
+bind "[" "demobindings"
+bind "]" "exec bindings"
+bind "." "volume_up"
+bind "," "volume_down"
+bind "-" "togglevoice"
+bind "capslock" "togglevoice"
+
+bind "PGUP" "roger; yes_c"
+bind "PGDN" "negative; no_c"
+bind "INS" "holdpos"
+bind "DEL" "getout"
+bind "HOME" "thanks"
+bind "END" "coverme"
+
+bind "MOUSE1" "+attack"
+bind "MOUSE2" "+attack2"
+bind "MOUSE3" "compliment" //fallback"
+bind "MOUSE4" "+jumpthrow"
+bind "MOUSE5" "maybe_c"
+bind "MWHEELUP" ""
+bind "MWHEELDOWN" "+jump"
+bind "KP_MULTIPLY" "+mic"
+
+// Variablen
+// ---------
+
+// Ingame Settings
+cl_autowepswitch 0
+cl_dm_buyrandomweapons 0
+cl_join_advertise 2 // https://www.reddit.com/r/GlobalOffensive/comments/40d8r9/cl_join_advertise_2_lets_your_friends_join_the/
+closeonbuy 1
+lobby_default_access 1 // lobby default: private
+option_duck_method 0
+option_speed_method 0
+player_nevershow_communityservermessage 1
+r_drawtracers_firstperson 1
+
+// Hud
+cl_autohelp 0
+cl_disablefreezecam 1
+cl_hud_background_alpha 0.25
+cl_hud_bomb_under_radar 0
+cl_hud_color 5
+cl_hud_healthammo_style 1 // no health bars
+cl_hud_playercount_pos 1 // bottom
+cl_hud_playercount_showcount 0
+cl_hud_radar_scale 1.25
+cl_loadout_colorweaponnames 0
+cl_radar_always_centered 0
+cl_radar_icon_scale_min 0.4
+cl_radar_scale 0.5
+cl_show_clan_in_death_notice 0
+cl_showhelp 0
+cl_showloadout 1
+cl_teammate_colors_show 1 // 1 = color, 2 = color + letter
+cl_use_opens_buy_menu 0
+con_filter_enable 2
+developer 1
+gameinstructor_enable 0
+hud_scaling 0.8
+hud_showtargetid 1
+hud_takesshots 1
+net_graphheight 150
+net_graphpos 2
+safezonex 1 // 0.95
+safezoney 1 // 0.95
+
+// Sensitivity (G500 @1600 DPI (native))
+m_rawinput 1
+m_mousespeed 0
+m_mouseaccel1 0
+m_mouseaccel2 0
+m_customaccel 0
+m_customaccel_scale 0
+sensitivity 1.5 // Should be the same as windows as of 08.01.2016
+
+// FPS (Mehrfache vom Tickrate)
+fps_max 129 // 129 // lets try 0 for a change :)
+fps_max_menu 30
+engine_no_focus_sleep 0
+mat_queue_mode 2
+cl_disablehtmlmotd 1
+cl_forcepreload 1
+
+// Network
+rate 128000
+cl_cmdrate 128
+cl_updaterate 128
+cl_interp 0
+cl_interp_ratio 1
+// cl_resend 3 // reconnect behaviour
+// cl_resend_timeout 9
+mm_dedicated_search_maxping 80
+
+// Sound
+// try snd_debug_panlaw 1
+// windows_speaker_config 6 // 5.1 surround
+voice_enable 1
+voice_scale 1
+snd_mixahead 0.075 // If clippy - more! Def: 0.1
+snd_legacy_surround 0 // emulated surround sound
+snd_mute_losefocus 0 // mute game when alt-tabbed
+lobby_voice_chat_enabled 0 // voice chat in lobby
+cl_mute_enemy_team 0
+dsp_enhance_stereo 0 // No audible changes, less CPU?
+dsp_slow_cpu 0
+snd_pitchquality 1
+
+snd_headphone_pan_exponent 1.5 // Alternative 1.3
+snd_stereo_speaker_pan_exponent 2
+snd_surround_speaker_pan_exponent 2
+
+snd_headphone_pan_radial_weight 1
+snd_stereo_speaker_pan_radial_weight 1
+snd_surround_speaker_pan_radial_weight 1
+
+snd_front_headphone_position 53.2 // xx.x = Resolution: (5:4) 43.2 (4:3) 45.0 (16:10) 50.2 (16:9) 53.2
+snd_rear_headphone_position 90
+snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90
+snd_rear_stereo_speaker_position 90
+snd_musicvolume 0.1
+
+snd_menumusic_volume 0
+snd_deathcamera_volume 0
+snd_roundend_volume 0
+snd_roundstart_volume 0
+snd_mapobjective_volume 0
+snd_tensecondwarning_volume 1
+
+// Weapon viewmodel
+cl_bob_lower_amt 0
+cl_bobamt_lat 0
+cl_bobamt_vert 0
+cl_righthand 1
+cl_viewmodel_shift_left_amt 0
+cl_viewmodel_shift_right_amt 0
+alias "fovsmall" "viewmodel_fov 55;viewmodel_offset_x 2;viewmodel_offset_y -2;viewmodel_offset_z -2"
+alias "fovquake" "viewmodel_fov 68;viewmodel_offset_x -2;viewmodel_offset_y -2;viewmodel_offset_z -2"
+alias "fovdefault" "viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1"
+fovsmall
+viewmodel_presetpos 0 // to activate viewmodel, if loaded with parameter
+
+// Crosshair and local bindings
+exec bindings-crosshair
+exec bindings-local
+exec bindings-aliases
+fdamage
+volume_c
+
+
+host_writeconfig
+hud_reloadscheme
+ui_reloadscheme
+
+echo "-Settings and binds loaded!"
+
+// vim: commentstring=//\ %s