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author | André Glüpker <git@wgmd.de> | 2016-04-05 10:54:17 +0200 |
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committer | André Glüpker <git@wgmd.de> | 2016-04-05 10:54:17 +0200 |
commit | 4d2f3216403bf157e3a7c6c5af777d22debd0d2b (patch) | |
tree | 396cf5d3ac34c5133e9b59c2898714685b0b792d /bindings.cfg | |
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Initial commit to new repository
Diffstat (limited to 'bindings.cfg')
-rw-r--r-- | bindings.cfg | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/bindings.cfg b/bindings.cfg new file mode 100644 index 0000000..d280885 --- /dev/null +++ b/bindings.cfg @@ -0,0 +1,215 @@ +// Launch Options +// +exec bindings.cfg -novid -language bananagaming + +// Default Binds +unbindall +exec bindings-buyscript + +bind "1" "slot1" +bind "2" "slot2" +bind "3" "use weapon_knife" +bind "4" "use weapon_taser" +bind "5" "slot5" +bind "6" "slot4" +bind "7" "slot7" +bind "8" "slot8" +bind "9" "slot9" +bind "0" "slot10" + +bind "ESCAPE" "cancelselect" +bind "ALT" "+crosshairmax" +bind "BACKSPACE" "soundboard_c" +bind "CTRL" "+duck" +bind "RCTRL" "toggleafk" +bind "SHIFT" "+speed" +bind "SPACE" "+jump" +bind "TAB" "+score_netgraph"; + +bind "q" "lastinv" +bind "w" "+forward" +bind "r" "+reload" +bind "e" "+use; r_cleardecals" +bind "t" "use weapon_c4; drop" +bind "y" "messagemode" +bind "u" "messagemode2" +bind "i" "" +bind "o" "" +bind "p" "fixaudio" + +bind "a" "+moveleft" +bind "s" "+back" +bind "d" "+moveright" +bind "f" "" +bind "g" "drop" +bind "h" "" +bind "j" "" +bind "k" "decrementvar voice_scale 0 1 0.1" +bind "l" "incrementvar voice_scale 0 1 0.1" + +bind "z" "use weapon_smokegrenade" // smoke +bind "x" "use weapon_flashbang" // flash +bind "c" "use weapon_hegrenade" // grenade +bind "v" "use weapon_incgrenade; use weapon_molotov" // inci +bind "b" "" +bind "n" "buymenu" +bind "m" "teammenu" + +bind "\" "toggleconsole" +bind "/" "kill" // #-Taste +bind "[" "demobindings" +bind "]" "exec bindings" +bind "." "volume_up" +bind "," "volume_down" +bind "-" "togglevoice" +bind "capslock" "togglevoice" + +bind "PGUP" "roger; yes_c" +bind "PGDN" "negative; no_c" +bind "INS" "holdpos" +bind "DEL" "getout" +bind "HOME" "thanks" +bind "END" "coverme" + +bind "MOUSE1" "+attack" +bind "MOUSE2" "+attack2" +bind "MOUSE3" "compliment" //fallback" +bind "MOUSE4" "+jumpthrow" +bind "MOUSE5" "maybe_c" +bind "MWHEELUP" "" +bind "MWHEELDOWN" "+jump" +bind "KP_MULTIPLY" "+mic" + +// Variablen +// --------- + +// Ingame Settings +cl_autowepswitch 0 +cl_dm_buyrandomweapons 0 +cl_join_advertise 2 // https://www.reddit.com/r/GlobalOffensive/comments/40d8r9/cl_join_advertise_2_lets_your_friends_join_the/ +closeonbuy 1 +lobby_default_access 1 // lobby default: private +option_duck_method 0 +option_speed_method 0 +player_nevershow_communityservermessage 1 +r_drawtracers_firstperson 1 + +// Hud +cl_autohelp 0 +cl_disablefreezecam 1 +cl_hud_background_alpha 0.25 +cl_hud_bomb_under_radar 0 +cl_hud_color 5 +cl_hud_healthammo_style 1 // no health bars +cl_hud_playercount_pos 1 // bottom +cl_hud_playercount_showcount 0 +cl_hud_radar_scale 1.25 +cl_loadout_colorweaponnames 0 +cl_radar_always_centered 0 +cl_radar_icon_scale_min 0.4 +cl_radar_scale 0.5 +cl_show_clan_in_death_notice 0 +cl_showhelp 0 +cl_showloadout 1 +cl_teammate_colors_show 1 // 1 = color, 2 = color + letter +cl_use_opens_buy_menu 0 +con_filter_enable 2 +developer 1 +gameinstructor_enable 0 +hud_scaling 0.8 +hud_showtargetid 1 +hud_takesshots 1 +net_graphheight 150 +net_graphpos 2 +safezonex 1 // 0.95 +safezoney 1 // 0.95 + +// Sensitivity (G500 @1600 DPI (native)) +m_rawinput 1 +m_mousespeed 0 +m_mouseaccel1 0 +m_mouseaccel2 0 +m_customaccel 0 +m_customaccel_scale 0 +sensitivity 1.5 // Should be the same as windows as of 08.01.2016 + +// FPS (Mehrfache vom Tickrate) +fps_max 129 // 129 // lets try 0 for a change :) +fps_max_menu 30 +engine_no_focus_sleep 0 +mat_queue_mode 2 +cl_disablehtmlmotd 1 +cl_forcepreload 1 + +// Network +rate 128000 +cl_cmdrate 128 +cl_updaterate 128 +cl_interp 0 +cl_interp_ratio 1 +// cl_resend 3 // reconnect behaviour +// cl_resend_timeout 9 +mm_dedicated_search_maxping 80 + +// Sound +// try snd_debug_panlaw 1 +// windows_speaker_config 6 // 5.1 surround +voice_enable 1 +voice_scale 1 +snd_mixahead 0.075 // If clippy - more! Def: 0.1 +snd_legacy_surround 0 // emulated surround sound +snd_mute_losefocus 0 // mute game when alt-tabbed +lobby_voice_chat_enabled 0 // voice chat in lobby +cl_mute_enemy_team 0 +dsp_enhance_stereo 0 // No audible changes, less CPU? +dsp_slow_cpu 0 +snd_pitchquality 1 + +snd_headphone_pan_exponent 1.5 // Alternative 1.3 +snd_stereo_speaker_pan_exponent 2 +snd_surround_speaker_pan_exponent 2 + +snd_headphone_pan_radial_weight 1 +snd_stereo_speaker_pan_radial_weight 1 +snd_surround_speaker_pan_radial_weight 1 + +snd_front_headphone_position 53.2 // xx.x = Resolution: (5:4) 43.2 (4:3) 45.0 (16:10) 50.2 (16:9) 53.2 +snd_rear_headphone_position 90 +snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90 +snd_rear_stereo_speaker_position 90 +snd_musicvolume 0.1 + +snd_menumusic_volume 0 +snd_deathcamera_volume 0 +snd_roundend_volume 0 +snd_roundstart_volume 0 +snd_mapobjective_volume 0 +snd_tensecondwarning_volume 1 + +// Weapon viewmodel +cl_bob_lower_amt 0 +cl_bobamt_lat 0 +cl_bobamt_vert 0 +cl_righthand 1 +cl_viewmodel_shift_left_amt 0 +cl_viewmodel_shift_right_amt 0 +alias "fovsmall" "viewmodel_fov 55;viewmodel_offset_x 2;viewmodel_offset_y -2;viewmodel_offset_z -2" +alias "fovquake" "viewmodel_fov 68;viewmodel_offset_x -2;viewmodel_offset_y -2;viewmodel_offset_z -2" +alias "fovdefault" "viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1" +fovsmall +viewmodel_presetpos 0 // to activate viewmodel, if loaded with parameter + +// Crosshair and local bindings +exec bindings-crosshair +exec bindings-local +exec bindings-aliases +fdamage +volume_c + + +host_writeconfig +hud_reloadscheme +ui_reloadscheme + +echo "-Settings and binds loaded!" + +// vim: commentstring=//\ %s |