diff options
author | André Glüpker <git@wgmd.de> | 2023-04-08 14:53:29 +0200 |
---|---|---|
committer | André Glüpker <git@wgmd.de> | 2023-04-08 14:53:29 +0200 |
commit | 20a9ef3ff469d148508abcd501012d1286a87bba (patch) | |
tree | e98a664e3334dbf84972ef2f2a26d7904686f0ac | |
parent | 07bdbd15f476bf5892b6522cfadfc1a5920cd88a (diff) | |
download | config-csgo-master.tar.gz config-csgo-master.tar.bz2 config-csgo-master.zip |
-rw-r--r-- | agl-aliases.cfg | 9 | ||||
-rw-r--r-- | agl-crosshair.cfg | 83 | ||||
-rw-r--r-- | agl-demo.cfg | 1 | ||||
-rw-r--r-- | agl-normal-mod.cfg | 16 | ||||
-rw-r--r-- | agl-normal.cfg | 9 | ||||
-rw-r--r-- | agl-training.cfg | 61 | ||||
-rw-r--r-- | agl.cfg | 24 |
7 files changed, 165 insertions, 38 deletions
diff --git a/agl-aliases.cfg b/agl-aliases.cfg index 3aac07e..41a9c89 100644 --- a/agl-aliases.cfg +++ b/agl-aliases.cfg @@ -25,6 +25,7 @@ alias volume_down "incrementvar volume 0 1 -0.2" // alias "banana" "prop_physics_create /props/cs_italy/bananna.mdl" +alias "s" "status" alias "d" "disconnect" alias "q" "quit" alias "r" "retry" @@ -52,11 +53,17 @@ alias wine "cl_clanid 214135" alias zeus "cl_clanid 10167451" alias "retake" "exec agl; connect 89.58.2.246:27015" -alias "5on5" "exec agl; password beer1337; connect 89.58.2.246:27016" +alias "retakefun" "rcon sv_gravity 200; rcon weapon_recoil_scale 0; rcon weapon_accuracy_nospread 1;" +alias "5on5" "exec agl; rcon_password 1337beer1337beer; password beer1337; connect 89.58.2.246:27016" alias "load_5on5" "rcon exec csgo_esl_serverconfig/esl5on5.cfg" alias "rr" "rcon mp_restartgame 1" alias "sc" "rcon mp_scrambleteams 1" +alias "to" "callvote StartTimeOut" +alias "swap" "rcon mp_swapteams 1" + +alias "flying" "rcon sv_gravity 230;rcon weapon_accuracy_nospread 1;rcon weapon_recoil_scale 2.0;rcon weapon_recoil_scale_motion_controller 1.0;rcon weapon_recoil_view_punch_extra 0.055;rcon mp_t_default_primary weapon_ssg08;rcon mp_t_default_melee weapon_knife;rcon mp_t_default_secondary "";rcon mp_ct_default_primary weapon_ssg08;rcon mp_ct_default_melee weapon_knife;rcon mp_ct_default_secondary "";rcon sv_airaccelerate 150;" alias "use_pistol" "use weapon_glock; use weapon_hkp2000; use weapon_p250; use weapon_tec9; use weapon_usp_silencer; use weapon_cz75a; use weapon_deagle; use weapon_elite; use weapon_fiveseven;" +alias "rickroll" "say https://www.youtube.com/watch?v=dQw4w9WgXcQ" // vim: commentstring=//\ %s diff --git a/agl-crosshair.cfg b/agl-crosshair.cfg index 0fe59f3..cc93563 100644 --- a/agl-crosshair.cfg +++ b/agl-crosshair.cfg @@ -1,5 +1,63 @@ // cl_crosshairstyle "0" +// Guardian, klein, grün +// apply_crosshair_code CSGO-9h2Nw-oEedd-J7cxt-LTEo6-bZJGG + +// Rotes, halbes, kleines +apply_crosshair_code CSGO-BUeqn-YLUBs-YPQqS-9s3YH-horBE + +// alias "dh1" "alias ch_c dh2; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G" +// alias "dh2" "alias ch_c ch1; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH" +// alias "ch1" "alias ch_c ch2; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB" +// alias "ch2" "alias ch_c ch3; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO" +// alias "ch3" "alias ch_c chd; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK" +// alias "chd" "alias ch_c dh1; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP" +// alias "c_ch" "dh1" + +// CROSSHAIR + +alias "tch" "tchon" +alias "tchon" "apply_crosshair_code CSGO-KSBoR-ajeY7-xBMUU-JL2QW-H7GrL; alias tch tchoff" +alias "tchoff" "cch; alias tch tchon" + +alias "ch_c" "dh2" +alias "dh1" "echo Crosshair: Static Dothair; alias ch_c dh2; alias cch dh1; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G" +alias "dh2" "echo Crosshair: Dynamic Dothair; alias ch_c ch1; alias cch dh2; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH" +alias "ch1" "echo Crosshair: Big Crosshair; alias ch_c ch2; alias cch ch1; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB" +alias "ch2" "echo Crosshair: Small Crosshair; alias ch_c ch3; alias cch ch2; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO" +alias "ch3" "echo Crosshair: Medium Crosshair; alias ch_c chd; alias cch ch3; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK" +alias "chd" "echo Crosshair: Default Crosshair; alias ch_c dh1; alias cch chd; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP" + +alias "ch_c2" "ch_f0rest" +alias "ch_f0rest" "echo Crosshair: f0rest; alias ch_c2 ch_s1mple; alias cch ch_f0rest; apply_crosshair_code CSGO-hEbjf-G9p26-2GRWt-Nzu8X-oUaUN" +alias "ch_s1mple" "echo Crosshair: s1mple; alias ch_c2 ch_plopski; alias cch ch_s1mple; apply_crosshair_code CSGO-UUxDb-ACkx7-ViaaF-zHJPd-P4D7K" +alias "ch_plopski" "echo Crosshair: Plopski; alias ch_c2 ch_shox; alias cch ch_plopski; apply_crosshair_code CSGO-9nAS7-ddYom-9vcYC-pSsPO-SYVvD" +alias "ch_shox" "echo Crosshair: Shox; alias ch_c2 ch_rain; alias cch ch_shox; apply_crosshair_code CSGO-7FO9x-NUcFk-NSpE3-HEy7L-aAweM" +alias "ch_rain" "echo Crosshair: Rain; alias ch_c2 ch_niko; alias cch ch_rain; apply_crosshair_code CSGO-Wrpwd-XV54t-5C377-YJ67M-9OzfF" +alias "ch_niko" "echo Crosshair: NiKo; alias ch_c2 ch_niko2; alias cch ch_niko; apply_crosshair_code CSGO-GKF62-DiSft-nm4Ky-spG5o-aK6FP" +alias "ch_niko2" "echo Crosshair: NiKo Dynamic; alias ch_c2 ch_f0rest; alias cch ch_niko2; apply_crosshair_code CSGO-55FDk-XqGBQ-wdAip-fJQA3-5RGOP + +// ch3 + +// apply_crosshair_code CSGO-aQvVV-f3B9n-Dp5PS-OQyBH-AYeuB // Mittleres, dünnes, gelbes Fadenkreuz +// apply_crosshair_code CSGO-wFrt2-wU3sF-HTB2N-r6qkk-kSVGQ // Kleines Kreuz, Blau +// apply_crosshair_code CSGO-oGtJe-xStuj-yQYmp-2xzLZ-wQkTL // Kleines, blaues Kreuz +// apply_crosshair_code CSGO-2Nawa-XWXab-L3Zac-CHo8T-6sWPA // Klein, dick, gelb +// apply_crosshair_code CSGO-JaaMN-QODox-vueWF-sdtLn-PU9vO // Mini Grün +// apply_crosshair_code CSGO-8NEPh-WToA4-6zXZ6-Yb6NF-BjJzN // Dünn, gelb +// apply_crosshair_code CSGO-AuERL-fpPRw-QFMKU-M58ZY-hiAQL // grünes Quadrat +// apply_crosshair_code CSGO-zkKOt-VCucS-9CUa7-YADnY-U9z6A // dick Grün +// apply_crosshair_code CSGO-e8dOy-JmLaK-mYxkQ-PLUCG-9zedJ // 5 hellblaue Punkte +// apply_crosshair_code CSGO-jvnbx-S3xFK-iEJXD-Y27Nd-AO6FP // Klobiges Gelb +// apply_crosshair_code CSGO-LwcVt-uCAV8-8wjAW-aVmUn-5b2UO // Tiny, thin, white +// apply_crosshair_code CSGO-vL73b-FmiMX-zmkUi-b952j-TvuWK // Dickes Gelbes +// apply_crosshair_code CSGO-WvSie-RRZiv-y4YaW-y6RJq-MyedJ // quadrat, dynamisch, türkis +// + +// TROLO full screen + +alias "troll" "cl_crosshairsize 500; cl_crosshair_t 0; cl_crosshairdot 1; cl_crosshairgap -5; cl_crosshair_drawoutline 0; cl_crosshairthickness 200; cl_crosshairstyle 3;" + // // My old crosshair (purple, static, big) // cl_crosshairsize 4 // cl_crosshairstyle 4 @@ -232,19 +290,18 @@ // cl_crosshairthickness "0.700000" // cl_crosshairusealpha "1" -// Guardian, klein, grün -cl_crosshairalpha 200 -cl_crosshaircolor 1 -cl_crosshairgap -2 -cl_crosshairsize 2 -cl_crosshairstyle 4 -cl_crosshairusealpha 1 -cl_crosshairthickness 0.5 -cl_crosshair_sniper_width 1 - -cl_crosshair_drawoutline 1 -cl_crosshairgap -1 -cl_crosshairdot 1 +// cl_crosshairalpha 200 +// cl_crosshaircolor 1 +// cl_crosshairgap -2 +// cl_crosshairsize 2 +// cl_crosshairstyle 4 +// cl_crosshairusealpha 1 +// cl_crosshairthickness 0.5 +// cl_crosshair_sniper_width 1 + +// cl_crosshair_drawoutline 1 +// cl_crosshairgap -1 +// cl_crosshairdot 1 // Alternative: cl_crosshairalpha 200; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_sniper_width 1; cl_crosshair_drawoutline 0; diff --git a/agl-demo.cfg b/agl-demo.cfg index a06e764..3ca5fbe 100644 --- a/agl-demo.cfg +++ b/agl-demo.cfg @@ -47,7 +47,6 @@ weapon_debug_spread_show 1 cl_crosshairstyle 2 // Show hitboxes on hit -sv_cheats 1 sv_showimpact 1 sv_showbullethits 1 // r_drawothermodels 2 // Draw models as wireframe diff --git a/agl-normal-mod.cfg b/agl-normal-mod.cfg index 79b1213..b58cc6c 100644 --- a/agl-normal-mod.cfg +++ b/agl-normal-mod.cfg @@ -34,13 +34,17 @@ bind "RIGHTARROW" "buy unused 29 unused2" // Grenade bind "f" "impulse 100" bind "g" "use_pistol; drop" // Alias -bind "INS" "say Good luck and have fun! ʕᵔᴥᵔʔ" // ʕ•ᴥ•ʔ -bind "HOME" "say Good half! ツ" -bind "PGUP" "say Good game! ☜(⌒▽⌒)☞" +bind "INS" "say gl & hf" // Good luck and have fun! ʕᵔᴥᵔʔ" // ʕ•ᴥ•ʔ +bind "HOME" "say gh" // Good half! ツ" +bind "PGUP" "say gg" // Good game! ☜(⌒▽⌒)☞" -bind "DEL" "say ✪ Nice shot!" -bind "END" "say_team Nice try! ☻" -bind "PGDN" "say ❤ Thanks!" +bind "DEL" "say ns" // ✪ Nice shot!" +bind "END" "say_team nt" // Nice try! ☻" +bind "PGDN" "say thx" // ❤ Thanks!" + +bind "MOUSE3" "enemydown" +bind "MOUSE5" "+jumpthrow" +bind "MOUSE4" "+jumpthrow" // Numblock bind "KP_HOME" "buy unused 10 unused2" // UMP diff --git a/agl-normal.cfg b/agl-normal.cfg index af4a3f7..f3f2d99 100644 --- a/agl-normal.cfg +++ b/agl-normal.cfg @@ -32,7 +32,6 @@ bind "y" "messagemode" bind "u" "messagemode2" bind "i" "" bind "o" "" -bind "p" "exec agl-arena" bind "a" "+moveleft" bind "s" "+back" @@ -54,7 +53,9 @@ bind "m" "teammenu" bind "\" "toggleconsole" bind "/" "kill" // #-Taste -bind "[" "exec agl-demo" + +bind "p" "exec agl-demo" +bind "[" "exec agl-training" bind "]" "exec agl" bind "." "volume_up" bind "," "volume_down" @@ -72,9 +73,9 @@ bind "END" "coverme" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "compliment" //fallback" +// bind "MOUSE4" "+voicerecord" // was jumpthrow +bind "MOUSE5" "+voicerecord" bind "MOUSE4" "+voicerecord" -bind "MOUSE5" "+jumpthrow" //fallback" -// bind "MOUSE4" "+jumpthrow" bind "MWHEELUP" "" bind "MWHEELDOWN" "+jump" bind "KP_MULTIPLY" "+voicerecord" diff --git a/agl-training.cfg b/agl-training.cfg index 39a03f7..be84976 100644 --- a/agl-training.cfg +++ b/agl-training.cfg @@ -3,6 +3,10 @@ sv_cheats 1 bot_kick +bot_add_t +bot_add_t +bot_add_t +bot_stop 1 mp_limitteams 0 mp_autoteambalance 0 mp_roundtime 60 @@ -21,6 +25,7 @@ mp_buy_anywhere 1 // sv_grenade_trajectory_time 10 sv_showimpacts 1 sv_showimpacts_time 10 +sv_showimpacts_penetration 1 // give weapon_incgrenade // give weapon_flashbang // give weapon_smokegrenade @@ -28,18 +33,28 @@ sv_showimpacts_time 10 // give weapon_decoy // give weapon_hegrenade +// snd_show 1 +// snd_visualize 1 +// r_drawlights 1 + // r_drawothermodels 2 // r_drawclipbrushes 2 +enable_skeleton_draw 1 // mat_wireframe 2 // sv_infinite_ammo 1 // 1/2 = reload / no reload // thirdperson / firstperson sv_force_transmit_players 1 +// bot_crouch 1 + bind f noclip -bind g bot_place +bind q bot_place +bind g "toggle bot_mimic" bind h sv_rethrow_last_grenade bind j cast_ray +bind p "toggle enable_skeleton_draw" +bind [ "exec agl-training" mp_respawn_on_death_ct 1 mp_respawn_on_death_t 1 @@ -47,5 +62,45 @@ mp_respawn_on_death_t 1 // https://totalcsgo.com/commands/bot // mp_restartgame 1 -// alias binds_normal "exec agl-normal" -alias binds_alt "" +bind "ALT" "r_cleardecals;" + + +bind "F1" "give weapon_Taser 34" +bind "F2" "give weapon_tec9" // fiveseven bzw cz75-auto +bind "F3" "give weapon_deagle" +bind "F4" "give weapon_p250" + +bind "F5" "give weapon_m4a1; give weapon_ak47" +bind "F6" "give weapon_aug; give weapon_sg556" +bind "F7" "give weapon_famas; give weapon_galil" +bind F8 "say reported!" // bind F8 "mat_setvideomode 1024 768 0" + +bind F9 "say Hi :3" // bind F9 "mat_setvideomode 1920 1080 0" +bind "F10" "give weapon_g3sg1; give weapon_scar20" +bind "F11" "give weapon_ssg08" +bind "F12" "give weapon_awp" + +bind "UPARROW" "give weapon_incgrenade; give weapon_molotov" +bind "LEFTARROW" "give weapon_smokegrenade" +bind "DOWNARROW" "give weapon_flashbang" +bind "RIGHTARROW" "give weapon_hegrenade" + +// Numblock +bind "KP_HOME" "give weapon_ump45" +bind "KP_UPARROW" "give weapon_negev" +bind "KP_PGUP" "give weapon_mac10; give weapon_mp9" + +bind "KP_LEFTARROW" "give weapon_mag7; give weapon_sawedoff" +bind "KP_5" "give weapon_p90" +bind "KP_RIGHTARROW" "give weapon_bizon" + +bind "KP_END" "give weapon_nova" +bind "KP_DOWNARROW" "give weapon_xm1014" +bind "KP_PGDN" "give weapon_mp7" + +bind "KP_INS" "give weapon_vest" +bind "KP_DEL" "give weapon_vesthelm" +bind "KP_ENTER" "give weapon_defuser" +bind "ENTER" "give weapon_defuser" // linux bug + +bind "KP_PLUS" "give weapon_decoy" @@ -23,7 +23,7 @@ cl_hud_healthammo_style 0 // no health bars / no burst indicator? cl_hud_playercount_pos 1 // bottom cl_hud_playercount_showcount 0 cl_hud_radar_scale 1 -l_radar_always_centered 2 +cl_radar_always_centered 2 cl_radar_icon_scale_min 0.4 cl_radar_scale 0.5 cl_show_clan_in_death_notice 0 @@ -65,7 +65,7 @@ cl_cmdrate 128 cl_updaterate 128 cl_interp 0 cl_interp_ratio 1 -mm_dedicated_search_maxping 80 +mm_dedicated_search_maxping 40 net_client_steamdatagram_enable_override 1 // Sound + Music @@ -73,18 +73,22 @@ voice_enable 1 voice_scale 0.5 snd_mixahead 0.075 // If clippy - more! Def: 0.1 snd_mute_losefocus 0 // mute game when alt-tabbed -cl_mute_enemy_team 0 dsp_slow_cpu 0 -snd_pitchquality 1 -snd_menumusic_volume 0.0 -snd_deathcamera_volume 0.05 -snd_roundend_volume 0.025 -snd_roundstart_volume 0.0 -snd_mapobjective_volume 0.0 + +snd_pitchquality 1 +snd_menumusic_volume 0.0 +snd_deathcamera_volume 0.05 +snd_roundend_volume 0.025 +snd_roundstart_volume 0.0 +snd_mapobjective_volume 0.0 snd_tensecondwarning_volume 0.1 snd_mvp_volume 0.1 + cl_downloadfilter nosounds +cl_mute_enemy_team 0 +cl_mute_all_but_friends_and_party 0 + // Weapon viewmodel cl_bob_lower_amt 5 cl_bobamt_lat 0.1 @@ -100,7 +104,7 @@ alias "fovdefault" "viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1 fovbanana viewmodel_presetpos 0 // to activate viewmodel, if loaded with parameter -volume 0.8 +volume 1.0 // Load crosshair exec agl-aliases |