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// My old crosshair (purple, static, big)
// cl_crosshairsize 4
// cl_crosshairstyle 4
// cl_crosshairthickness 1
// cl_fixedcrosshairgap 0
// cl_crosshairdot 0
// cl_crosshairgap 2
// cl_crosshaircolor 5
// cl_crosshaircolor_r 255
// cl_crosshaircolor_g 0
// cl_crosshaircolor_b 255
// cl_crosshair_drawoutline 0
// cl_crosshair_outlinethickness 1
// cl_crosshairusealpha 1
// cl_crosshairalpha 255
// MaD-.^
// cl_crosshair_drawoutline 1
// cl_crosshair_dynamic_maxdist_splitratio 0
// cl_crosshair_dynamic_splitalpha_innermod 1
// cl_crosshair_dynamic_splitalpha_outermod 0.3
// cl_crosshair_dynamic_splitdist 6
// cl_crosshair_outlinethickness 1
// cl_crosshair_sniper_width 2
// cl_crosshairalpha 250
// cl_crosshaircolor 5
// cl_crosshaircolor_b 255
// cl_crosshaircolor_g 255
// cl_crosshaircolor_r 255
// cl_crosshairdot 1
// cl_crosshairgap -4.5
// cl_crosshairgap_useweaponvalue 0
// cl_crosshairscale 3
// cl_crosshairsize 0.5
// cl_crosshairstyle 4
// cl_crosshairthickness 1
// cl_crosshairusealpha 1
// cl_fixedcrosshairgap -100
// MaD-.^ kleiner
// cl_crosshair_drawoutline "1"
// cl_crosshair_dynamic_maxdist_splitratio "0.0"
// cl_crosshair_dynamic_splitalpha_innermod "1"
// cl_crosshair_dynamic_splitalpha_outermod "0.300000"
// cl_crosshair_dynamic_splitdist "5"
// cl_crosshair_outlinethickness "1"
// cl_crosshair_sniper_width "2"
// cl_crosshairalpha "140"
// cl_crosshaircolor "2"
// cl_crosshaircolor_b "255"
// cl_crosshaircolor_g "255"
// cl_crosshaircolor_r "0"
// cl_crosshairdot "1"
// cl_crosshairgap "-3"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairscale "0"
// cl_crosshairsize "0"
// cl_crosshairstyle "4"
// cl_crosshairthickness "0.5"
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "-10"
// MaD-.^ dynamic
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "6"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_width "2"
cl_crosshairalpha "250"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "1"
cl_crosshairgap "-4.5"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "3"
cl_crosshairsize "0.5"
cl_crosshairstyle "3"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-100"
// NiP friberg
// cl_crosshairalpha "255"
// cl_crosshaircolor "4"
// cl_crosshaircolor_b "250"
// cl_crosshaircolor_r "50"
// cl_crosshaircolor_g "250"
// cl_crosshairdot "0"
// cl_crosshairgap "0"
// cl_crosshairsize "2"
// cl_crosshairstyle "4"
// cl_crosshairusealpha "1"
// cl_crosshairthickness "0.5"
// cl_fixedcrosshairgap "0"
// cl_crosshair_outlinethickness "0"
// cl_crosshair_drawoutline "0"
// Small cross
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshair_drawoutline "0";
// cl_crosshair_outlinethickness "0";
// cl_crosshair_sniper_width "2"
// cl_crosshairalpha "255";
// cl_crosshaircolor "5";
// cl_crosshaircolor_b "255";
// cl_crosshaircolor_g "0";
// cl_crosshaircolor_r "255";
// cl_crosshairdot "1";
// cl_crosshairgap "-7";
// cl_crosshairsize "3";
// cl_crosshairstyle "4";
// cl_crosshairthickness "0.5";
// cl_crosshairusealpha "1";
// cl_fixedcrosshairgap "-7";
// Crosshair Tuerkis
// cl_crosshair_drawoutline “1”;
// cl_crosshair_outlinethickness “1”;
// cl_crosshairalpha “150”;
// cl_crosshaircolor “4”;
// cl_crosshaircolor_b “255”;
// cl_crosshaircolor_g “50”;
// cl_crosshaircolor_r “255”;
// cl_crosshairdot “1”;
// cl_crosshairgap “1”;
// cl_crosshairscale “0”;
// cl_crosshairsize “5”;
// cl_crosshairstyle “4”;
// cl_crosshairthickness “1”;
// cl_crosshairusealpha “1”;
// Crosshair Black/White
// cl_crosshair_drawoutline “1”;
// cl_crosshair_outlinethickness “1”;
// cl_crosshairalpha “255”;
// cl_crosshaircolor “5”;
// cl_crosshaircolor_b “255”;
// cl_crosshaircolor_g “255”;
// cl_crosshaircolor_r “255”;
// cl_crosshairdot “0”;
// cl_crosshairgap “1”;
// cl_crosshairscale “0”;
// cl_crosshairsize “4”;
// cl_crosshairstyle “4”;
// cl_crosshairthickness “1.5”;
// cl_crosshairusealpha “1”;
// vim: commentstring=//\ %s
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