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// Simple toggles per keybind
alias +cleanattack    "+attack"
alias -cleanattack    "-attack; r_cleardecals"
alias +crosshairmax   "+lookatweapon; cl_crosshair_sniper_width 1; cl_crosshairstyle 3; cl_crosshairsize 1337; cl_crosshairgap 10;"
alias -crosshairmax   "exec bindings-crosshair"
alias +duckjump       "+jump; +duck";
alias -duckjump       "-jump; -duck";
alias +jumpthrow      "+JUMP; -ATTACK; -ATTACK2; cast_ray"
alias -jumpthrow      "-JUMP"
alias +score_netgraph "+showscores; net_graph 1;" // cl_showpos 1 //; r_cleardecals
alias -score_netgraph "-showscores; net_graph 0;" // cl_showpos 0
alias +zoomedoutradar "cl_radar_scale 0.3; cl_radar_always_centered 0";
alias -zoomedoutradar "cl_radar_scale 0.5; cl_radar_always_centered 1";

// Volume + Microphone
alias "+mic"    "volume 0.01; +voicerecord"
alias "-mic"    "-voicerecord; volume_c"
// alias "+mic"   "+voicerecord"
// alias "-mic"   "-voicerecord"
alias volume_c "volume_2"
alias volume_5 "volume 0.4;  echo "Volume |----+|"; alias volume_c "volume_5"; alias volume_up "volume_5"; alias volume_down "volume_4""
alias volume_4 "volume 0.2;  echo "Volume |---+-|"; alias volume_c "volume_4"; alias volume_up "volume_5"; alias volume_down "volume_3""
alias volume_3 "volume 0.1;  echo "Volume |--+--|"; alias volume_c "volume_3"; alias volume_up "volume_4"; alias volume_down "volume_2""
alias volume_2 "volume 0.05; echo "Volume |-+---|"; alias volume_c "volume_2"; alias volume_up "volume_3"; alias volume_down "volume_1""
alias volume_1 "volume 0.02; echo "Volume |+----|"; alias volume_c "volume_1"; alias volume_up "volume_2"; alias volume_down "volume_0""
alias volume_0 "volume 0;    echo "Volume |-OFF-|"; alias volume_c "volume_0"; alias volume_up "volume_1"; alias volume_down "volume_0""

alias "fdefault" "con_filter_text "-"; con_filter_text_out "Player""
alias "fvotes"   "con_filter_text "Votes"; con_filter_text_out """
alias "fmap"     "con_filter_text "game:map"; con_filter_text_out "game:mapgroupname""
alias "fdamage"  "con_filter_text "Damage Given"; con_filter_text_out "Player:""

// Clutch-Mode
alias togglevoice voiceoff
alias voiceoff "voiceecho; echo "Voice-Off"; gameinstructor_enable 1; incrementvar snd_musicvolume 0 0.2 -0.05; incrementvar volume 0 0.6  0.1; voice_scale 0; ignorerad; ignoremsg; ignoremsg; ignoremsg; cl_clearhinthistory; alias togglevoice voiceon;  play buttons/blip1.wav;"
alias voiceon  "voiceecho; echo "Voice-On";  gameinstructor_enable 0; incrementvar snd_musicvolume 0 0.2  0.05; incrementvar volume 0 0.6 -0.1; voice_scale 1; ignorerad; ignoremsg;                                            alias togglevoice voiceoff; play buttons/bell1.wav;"

alias soundboard_c   "soundboard_on"
alias soundboard_on  "voice_loopback 1; voice_inputfromfile 1; +voicerecord; alias soundboard_c soundboard_off"
alias soundboard_off "voice_loopback 0; voice_inputfromfile 0; -voicerecord; alias soundboard_c soundboard_on"
alias +soundboard    "voice_loopback 1; voice_inputfromfile 1; +voicerecord"
alias -soundboard    "voice_loopback 0; voice_inputfromfile 0; -voicerecord"

alias toggleafk "afk"
alias       afk "+forward; +left; +speed; +duck; +lookatweapon; volume 0; alias toggleafk noafk"
alias     noafk "-forward; -left; -speed; -duck; -lookatweapon; volume_c; alias toggleafk   afk"

alias togglehands handsleft
alias handsleft   "cl_righthand 0; alias togglehands handsright;"
alias handsright  "cl_righthand 1; alias togglehands handsleft;"

// Funny scripting
alias yes_c yes_1
alias yes_1 "alias yes_c yes_2; say Yes."
alias yes_2 "alias yes_c yes_3; say Affirmative."
alias yes_3 "alias yes_c yes_4; say Roger that."
alias yes_4 "alias yes_c yes_5; say Ja."
alias yes_5 "alias yes_c yes_6; say Immers."
alias yes_6 "alias yes_c yes_1; say Da."

alias no_c no_1
alias no_1 "alias no_c no_2; say No."
alias no_2 "alias no_c no_3; say Negative."
alias no_3 "alias no_c no_4; say Nah."
alias no_4 "alias no_c no_5; say Nein."
alias no_5 "alias no_c no_6; say Nie!"
alias no_6 "alias no_c no_7; say Nay."
alias no_7 "alias no_c no_1; say Negatory."

alias maybe_c maybe_1
alias maybe_1 "alias maybe_c maybe_2; say Maybe."
alias maybe_2 "alias maybe_c maybe_3; say Perhaps."
alias maybe_3 "alias maybe_c maybe_4; say Possibly."
alias maybe_4 "alias maybe_c maybe_5; say Conceivably."
alias maybe_5 "alias maybe_c maybe_1; say Perchance."

alias gg_c gg_1
alias gg_1 "alias gg_c gg_2; say Good Luck and Have Fun!"
alias gg_2 "alias gg_c gg_3; say Good Half!"
alias gg_3 "alias gg_c gg_1; say Good Game! Well Played!"

alias "banana" "prop_physics_create /props/cs_italy/bananna.mdl"

// Faster clan access
alias clans "echo 30fps arch beer gog hax linux rlinux naked overwatcher panda pebcak penguins pixel terrager trilluxe wine"
alias 30fps       "cl_clanid 9393382"
alias arch        "cl_clanid 123696"
alias beer        "cl_clanid 532945"
alias gog         "cl_clanid 505263"
alias hax         "cl_clanid 1188"
alias linux       "cl_clanid 6856810"
alias naked       "cl_clanid 4819367"
alias noclan      "cl_clanid 0"
alias noobs       "cl_clanid 3911289"
alias overwatcher "cl_clanid 4779230"
alias panda       "cl_clanid 2444451"
alias pebcak      "cl_clanid 1641687"
alias penguins    "cl_clanid 1333273"
alias pixel       "cl_clanid 3953678"
alias rlinux      "cl_clanid 4233516"
alias terrager    "cl_clanid 3446814"
alias trilluxe    "cl_clanid 5154531"
alias wine        "cl_clanid 214135"
alias zeus        "cl_clanid 10167451"

alias dc       "disconnect"
alias train    "unbind ctrl; bind f +duck" // need to get this into my head...
alias fixaudio "sdl_speaker_channels 6; sdl_speaker_channels 2"

// vim: commentstring=//\ %s