// Launch Options // Windows: +exec bindings.cfg +exec bindings.cfg -novid -language bananagaming // Linux: __GLVND_DISALLOW_PATCHING=1 %command% +exec bindings.cfg -novid -language bananagaming // Default Binds unbindall exec bindings-buyscript bind "1" "slot1" bind "2" "slot2" bind "3" "use weapon_knife" bind "4" "use weapon_taser" bind "5" "slot5" bind "6" "slot4" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "ESCAPE" "cancelselect" bind "ALT" "+crosshairmax" bind "BACKSPACE" "soundboard_c" bind "CTRL" "+duck" bind "RCTRL" "toggleafk" bind "SHIFT" "+speed" bind "SPACE" "+jump" bind "TAB" "+score_netgraph"; bind "q" "lastinv" bind "w" "+forward" bind "r" "+reload" bind "e" "+use; r_cleardecals" bind "t" "use weapon_c4; drop; regroup" bind "y" "messagemode" bind "u" "messagemode2" bind "i" "" bind "o" "" bind "p" "fixaudio" bind "a" "+moveleft" bind "s" "+back" bind "d" "+moveright" bind "f" "" bind "g" "drop" bind "h" "" bind "j" "" bind "k" "decrementvar voice_scale 0 1 0.1" bind "l" "incrementvar voice_scale 0 1 0.1" bind "z" "use weapon_smokegrenade" // smoke bind "x" "use weapon_flashbang" // flash bind "c" "use weapon_hegrenade" // grenade bind "v" "use weapon_incgrenade; use weapon_molotov" // inci bind "b" "" bind "n" "buymenu" bind "m" "teammenu" bind "\" "toggleconsole" bind "/" "kill" // #-Taste bind "[" "demobindings" bind "]" "exec bindings" bind "." "volume_up" bind "," "volume_down" bind "-" "togglevoice" bind "capslock" "togglevoice" bind "PGUP" "roger; yes_c" bind "PGDN" "negative; no_c" bind "INS" "holdpos" bind "DEL" "getout" bind "HOME" "thanks" bind "END" "coverme" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "compliment" //fallback" bind "MOUSE4" "+jumpthrow" bind "MOUSE5" "maybe_c" bind "MWHEELUP" "" bind "MWHEELDOWN" "+jump" bind "KP_MULTIPLY" "+mic" // Variablen // --------- // Ingame Settings cl_autowepswitch 0 cl_dm_buyrandomweapons 0 cl_join_advertise 2 // https://www.reddit.com/r/GlobalOffensive/comments/40d8r9/cl_join_advertise_2_lets_your_friends_join_the/ closeonbuy 1 lobby_default_access 1 // lobby default: private option_duck_method 0 option_speed_method 0 player_nevershow_communityservermessage 1 r_drawtracers_firstperson 1 // Hud cl_autohelp 0 cl_disablefreezecam 1 cl_hud_background_alpha 0.25 cl_hud_bomb_under_radar 0 cl_hud_color 5 cl_hud_healthammo_style 1 // no health bars cl_hud_playercount_pos 1 // bottom cl_hud_playercount_showcount 0 cl_hud_radar_scale 1.25 cl_loadout_colorweaponnames 0 cl_radar_always_centered 0 cl_radar_icon_scale_min 0.4 cl_radar_scale 0.5 cl_show_clan_in_death_notice 0 cl_showhelp 0 cl_showloadout 1 cl_teammate_colors_show 1 // 1 = color, 2 = color + letter cl_use_opens_buy_menu 0 con_filter_enable 2 developer 1 gameinstructor_enable 0 hud_scaling 0.8 hud_showtargetid 1 hud_takesshots 1 net_graphheight 150 net_graphpos 2 safezonex 1 // 0.95 safezoney 1 // 0.95 // Sensitivity (G500 @1600 DPI (native)) m_rawinput 1 m_mousespeed 0 m_mouseaccel1 0 m_mouseaccel2 0 m_customaccel 0 m_customaccel_scale 0 sensitivity 1.5 // Should be the same as windows as of 08.01.2016 // FPS (Mehrfache vom Tickrate) fps_max 129 // 129 // lets try 0 for a change :) fps_max_menu 30 engine_no_focus_sleep 0 mat_queue_mode 2 cl_disablehtmlmotd 1 cl_forcepreload 1 // Network rate 128000 cl_cmdrate 128 cl_updaterate 128 cl_interp 0 cl_interp_ratio 1 // cl_resend 3 // reconnect behaviour // cl_resend_timeout 9 mm_dedicated_search_maxping 80 // Sound // try snd_debug_panlaw 1 // windows_speaker_config 6 // 5.1 surround voice_enable 1 voice_scale 1 snd_mixahead 0.075 // If clippy - more! Def: 0.1 snd_legacy_surround 0 // emulated surround sound snd_mute_losefocus 0 // mute game when alt-tabbed lobby_voice_chat_enabled 0 // voice chat in lobby cl_mute_enemy_team 0 dsp_enhance_stereo 0 // No audible changes, less CPU? dsp_slow_cpu 0 snd_pitchquality 1 snd_headphone_pan_exponent 1.5 // Alternative 1.3 snd_stereo_speaker_pan_exponent 2 snd_surround_speaker_pan_exponent 2 snd_headphone_pan_radial_weight 1 snd_stereo_speaker_pan_radial_weight 1 snd_surround_speaker_pan_radial_weight 1 snd_front_headphone_position 53.2 // xx.x = Resolution: (5:4) 43.2 (4:3) 45.0 (16:10) 50.2 (16:9) 53.2 snd_rear_headphone_position 90 snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90 snd_rear_stereo_speaker_position 90 snd_musicvolume 0.1 snd_menumusic_volume 0 snd_deathcamera_volume 0 snd_roundend_volume 0 snd_roundstart_volume 0 snd_mapobjective_volume 0 snd_tensecondwarning_volume 1 // Weapon viewmodel cl_bob_lower_amt 0 cl_bobamt_lat 0 cl_bobamt_vert 0 cl_righthand 1 cl_viewmodel_shift_left_amt 0 cl_viewmodel_shift_right_amt 0 alias "fovsmall" "viewmodel_fov 55;viewmodel_offset_x 2;viewmodel_offset_y -2;viewmodel_offset_z -2" alias "fovquake" "viewmodel_fov 68;viewmodel_offset_x -2;viewmodel_offset_y -2;viewmodel_offset_z -2" alias "fovdefault" "viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1" fovsmall viewmodel_presetpos 0 // to activate viewmodel, if loaded with parameter // Crosshair and local bindings exec bindings-crosshair exec bindings-local exec bindings-aliases fdamage volume_c host_writeconfig hud_reloadscheme ui_reloadscheme echo "-Settings and binds loaded!" // vim: commentstring=//\ %s