// cl_crosshairstyle "0" // # My old crosshair (purple, static, big) // cl_crosshairsize 4 // cl_crosshairstyle 4 // cl_crosshairthickness 1 // cl_fixedcrosshairgap 0 // cl_crosshairdot 0 // cl_crosshairgap 2 // cl_crosshaircolor 5 // cl_crosshaircolor_r 255 // cl_crosshaircolor_g 0 // cl_crosshaircolor_b 255 // cl_crosshair_drawoutline 0 // cl_crosshair_outlinethickness 1 // cl_crosshairusealpha 1 // cl_crosshairalpha 255 // # MaD-.^ // cl_crosshair_drawoutline 1 // cl_crosshair_dynamic_maxdist_splitratio 0 // cl_crosshair_dynamic_splitalpha_innermod 1 // cl_crosshair_dynamic_splitalpha_outermod 0.3 // cl_crosshair_dynamic_splitdist 6 // cl_crosshair_outlinethickness 1 // cl_crosshair_sniper_width 2 // cl_crosshairalpha 250 // cl_crosshaircolor 5 // cl_crosshaircolor_b 255 // cl_crosshaircolor_g 255 // cl_crosshaircolor_r 255 // cl_crosshairdot 1 // cl_crosshairgap -4.5 // cl_crosshairgap_useweaponvalue 0 // cl_crosshairscale 3 // cl_crosshairsize 0.5 // cl_crosshairstyle 4 // cl_crosshairthickness 1 // cl_crosshairusealpha 1 // cl_fixedcrosshairgap -100 // # MaD-.^ kleiner // cl_crosshair_drawoutline "1" // cl_crosshair_dynamic_maxdist_splitratio "0.0" // cl_crosshair_dynamic_splitalpha_innermod "1" // cl_crosshair_dynamic_splitalpha_outermod "0.300000" // cl_crosshair_dynamic_splitdist "5" // cl_crosshair_outlinethickness "1" // cl_crosshair_sniper_width "2" // cl_crosshairalpha "140" // cl_crosshaircolor "2" // cl_crosshaircolor_b "255" // cl_crosshaircolor_g "255" // cl_crosshaircolor_r "0" // cl_crosshairdot "1" // cl_crosshairgap "-3" // cl_crosshairgap_useweaponvalue "0" // cl_crosshairscale "0" // cl_crosshairsize "0" // cl_crosshairstyle "4" // cl_crosshairthickness "0.5" // cl_crosshairusealpha "1" // cl_fixedcrosshairgap "-10" // # MaD-.^ dynamic // cl_crosshair_drawoutline "1" // cl_crosshair_dynamic_maxdist_splitratio "0" // cl_crosshair_dynamic_splitalpha_innermod "1" // cl_crosshair_dynamic_splitalpha_outermod "0.300000" // cl_crosshair_dynamic_splitdist "6" // cl_crosshair_outlinethickness "1" // cl_crosshair_sniper_width "2" // cl_crosshairalpha "250" // cl_crosshaircolor "5" // cl_crosshaircolor_b "255" // cl_crosshaircolor_g "255" // cl_crosshaircolor_r "255" // cl_crosshairdot "1" // cl_crosshairgap "-4.5" // cl_crosshairgap_useweaponvalue "0" // cl_crosshairscale "3" // cl_crosshairsize "0.5" // cl_crosshairstyle "3" // cl_crosshairthickness "0.5" // cl_crosshairusealpha "1" // cl_fixedcrosshairgap "-100" // # NiP friberg // cl_crosshairalpha "255" // cl_crosshaircolor "4" // cl_crosshaircolor_b "250" // cl_crosshaircolor_r "50" // cl_crosshaircolor_g "250" // cl_crosshairdot "0" // cl_crosshairgap "0" // cl_crosshairsize "2" // cl_crosshairstyle "4" // cl_crosshairusealpha "1" // cl_crosshairthickness "0.5" // cl_fixedcrosshairgap "0" // cl_crosshair_outlinethickness "0" // cl_crosshair_drawoutline "0" // # Small pink cross // cl_crosshairgap_useweaponvalue "0" // cl_crosshair_drawoutline "0" // cl_crosshair_outlinethickness "0" // cl_crosshair_sniper_width "2" // cl_crosshairalpha "255" // cl_crosshaircolor "5" // cl_crosshaircolor_b "255" // cl_crosshaircolor_g "0" // cl_crosshaircolor_r "255" // cl_crosshairdot "1" // cl_crosshairgap "-7" // cl_crosshairsize "3" // cl_crosshairstyle "4" // cl_crosshairthickness "0.5" // cl_crosshairusealpha "1" // cl_fixedcrosshairgap "-7" // Make dynamic // cl_crosshairstyle "3" // cl_crosshairsize "5" // cl_crosshairthickness "1" // # Crosshair Tuerkis // cl_crosshair_drawoutline “1” // cl_crosshair_outlinethickness “1” // cl_crosshairalpha “150” // cl_crosshaircolor “4” // cl_crosshaircolor_b “255” // cl_crosshaircolor_g “50” // cl_crosshaircolor_r “255” // cl_crosshairdot “1” // cl_crosshairgap “1” // cl_crosshairscale “0” // cl_crosshairsize “5” // cl_crosshairstyle “4” // cl_crosshairthickness “1” // cl_crosshairusealpha “1” // Flusha // cl_crosshair_drawoutline "0" // cl_crosshairalpha "999" // cl_crosshaircolor "5" // cl_crosshairdot "0" // cl_crosshairgap "-3" // cl_crosshairgap_useweaponvalue "0" // cl_crosshairsize "3" // cl_crosshairstyle "4" // cl_crosshairthickness "1" // cl_crosshairusealpha "1" // cl_crosshairalpha "200" // cl_crosshaircolor "1" // cl_crosshaircolor_b "50" // cl_crosshaircolor_r "250" // cl_crosshaircolor_g "250" // cl_crosshairdot "1" // cl_crosshairgap "2" // cl_crosshairsize "4.5" // cl_crosshairstyle "3" // cl_crosshairusealpha "1" // cl_crosshairthickness "1" // cl_fixedcrosshairgap "-2" // cl_crosshair_outlinethickness "0" // cl_crosshair_drawoutline "0" // Fiflaren // cl_crosshairalpha "255" // cl_crosshaircolor "4" // cl_crosshaircolor_b "250" // cl_crosshaircolor_r "50" // cl_crosshaircolor_g "250" // cl_crosshairdot "0" // cl_crosshairgap "0" // cl_crosshairsize "3" // cl_crosshairstyle "2" // cl_crosshairusealpha "1" // cl_crosshairthickness "0.5" // cl_fixedcrosshairgap "0" // cl_crosshair_outline "0" // cl_crosshair_outline_draw "0" // cl_crosshairdot "1" // Phils dot cl_crosshair_drawoutline "1" cl_crosshair_dynamic_maxdist_splitratio "0" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.300000" cl_crosshair_dynamic_splitdist "6" cl_crosshair_outlinethickness "1" cl_crosshair_sniper_width "1" cl_crosshairalpha "255" cl_crosshaircolor "5" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "255" cl_crosshairdot "1" cl_crosshairgap "-4.5" cl_crosshairgap_useweaponvalue "0" cl_crosshairscale "3" cl_crosshairsize "0.5" cl_crosshairstyle "4" cl_crosshairthickness "1" cl_crosshairusealpha "1" cl_fixedcrosshairgap "-100" cl_crosshair_t "0"