// cl_crosshairstyle "0" // Guardian, klein, grün // apply_crosshair_code CSGO-9h2Nw-oEedd-J7cxt-LTEo6-bZJGG // Rotes, halbes, kleines apply_crosshair_code CSGO-BUeqn-YLUBs-YPQqS-9s3YH-horBE // alias "dh1" "alias ch_c dh2; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G" // alias "dh2" "alias ch_c ch1; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH" // alias "ch1" "alias ch_c ch2; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB" // alias "ch2" "alias ch_c ch3; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO" // alias "ch3" "alias ch_c chd; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK" // alias "chd" "alias ch_c dh1; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP" // alias "c_ch" "dh1" // CROSSHAIR alias "tch" "tchon" alias "tchon" "apply_crosshair_code CSGO-KSBoR-ajeY7-xBMUU-JL2QW-H7GrL; alias tch tchoff" alias "tchoff" "cch; alias tch tchon" alias "ch_c" "dh2" alias "dh1" "echo Crosshair: Static Dothair; alias ch_c dh2; alias cch dh1; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G" alias "dh2" "echo Crosshair: Dynamic Dothair; alias ch_c ch1; alias cch dh2; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH" alias "ch1" "echo Crosshair: Big Crosshair; alias ch_c ch2; alias cch ch1; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB" alias "ch2" "echo Crosshair: Small Crosshair; alias ch_c ch3; alias cch ch2; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO" alias "ch3" "echo Crosshair: Medium Crosshair; alias ch_c chd; alias cch ch3; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK" alias "chd" "echo Crosshair: Default Crosshair; alias ch_c dh1; alias cch chd; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP" alias "ch_c2" "ch_f0rest" alias "ch_f0rest" "echo Crosshair: f0rest; alias ch_c2 ch_s1mple; alias cch ch_f0rest; apply_crosshair_code CSGO-hEbjf-G9p26-2GRWt-Nzu8X-oUaUN" alias "ch_s1mple" "echo Crosshair: s1mple; alias ch_c2 ch_plopski; alias cch ch_s1mple; apply_crosshair_code CSGO-UUxDb-ACkx7-ViaaF-zHJPd-P4D7K" alias "ch_plopski" "echo Crosshair: Plopski; alias ch_c2 ch_shox; alias cch ch_plopski; apply_crosshair_code CSGO-9nAS7-ddYom-9vcYC-pSsPO-SYVvD" alias "ch_shox" "echo Crosshair: Shox; alias ch_c2 ch_rain; alias cch ch_shox; apply_crosshair_code CSGO-7FO9x-NUcFk-NSpE3-HEy7L-aAweM" alias "ch_rain" "echo Crosshair: Rain; alias ch_c2 ch_niko; alias cch ch_rain; apply_crosshair_code CSGO-Wrpwd-XV54t-5C377-YJ67M-9OzfF" alias "ch_niko" "echo Crosshair: NiKo; alias ch_c2 ch_niko2; alias cch ch_niko; apply_crosshair_code CSGO-GKF62-DiSft-nm4Ky-spG5o-aK6FP" alias "ch_niko2" "echo Crosshair: NiKo Dynamic; alias ch_c2 ch_f0rest; alias cch ch_niko2; apply_crosshair_code CSGO-55FDk-XqGBQ-wdAip-fJQA3-5RGOP // ch3 // apply_crosshair_code CSGO-aQvVV-f3B9n-Dp5PS-OQyBH-AYeuB // Mittleres, dünnes, gelbes Fadenkreuz // apply_crosshair_code CSGO-wFrt2-wU3sF-HTB2N-r6qkk-kSVGQ // Kleines Kreuz, Blau // apply_crosshair_code CSGO-oGtJe-xStuj-yQYmp-2xzLZ-wQkTL // Kleines, blaues Kreuz // apply_crosshair_code CSGO-2Nawa-XWXab-L3Zac-CHo8T-6sWPA // Klein, dick, gelb // apply_crosshair_code CSGO-JaaMN-QODox-vueWF-sdtLn-PU9vO // Mini Grün // apply_crosshair_code CSGO-8NEPh-WToA4-6zXZ6-Yb6NF-BjJzN // Dünn, gelb // apply_crosshair_code CSGO-AuERL-fpPRw-QFMKU-M58ZY-hiAQL // grünes Quadrat // apply_crosshair_code CSGO-zkKOt-VCucS-9CUa7-YADnY-U9z6A // dick Grün // apply_crosshair_code CSGO-e8dOy-JmLaK-mYxkQ-PLUCG-9zedJ // 5 hellblaue Punkte // apply_crosshair_code CSGO-jvnbx-S3xFK-iEJXD-Y27Nd-AO6FP // Klobiges Gelb // apply_crosshair_code CSGO-LwcVt-uCAV8-8wjAW-aVmUn-5b2UO // Tiny, thin, white // apply_crosshair_code CSGO-vL73b-FmiMX-zmkUi-b952j-TvuWK // Dickes Gelbes // apply_crosshair_code CSGO-WvSie-RRZiv-y4YaW-y6RJq-MyedJ // quadrat, dynamisch, türkis // // TROLO full screen alias "troll" "cl_crosshairsize 500; cl_crosshair_t 0; cl_crosshairdot 1; cl_crosshairgap -5; cl_crosshair_drawoutline 0; cl_crosshairthickness 200; cl_crosshairstyle 3;" // // My old crosshair (purple, static, big) // cl_crosshairsize 4 // cl_crosshairstyle 4 // cl_crosshairthickness 1 // cl_fixedcrosshairgap 0 // cl_crosshairdot 0 // cl_crosshairgap 2 // cl_crosshaircolor 5 // cl_crosshaircolor_r 255 // cl_crosshaircolor_g 0 // cl_crosshaircolor_b 255 // cl_crosshair_drawoutline 0 // cl_crosshair_outlinethickness 1 // cl_crosshairusealpha 1 // cl_crosshairalpha 255 // // MaD-.^ // cl_crosshair_drawoutline 1 // cl_crosshair_dynamic_maxdist_splitratio 0 // cl_crosshair_dynamic_splitalpha_innermod 1 // cl_crosshair_dynamic_splitalpha_outermod 0.3 // cl_crosshair_dynamic_splitdist 6 // cl_crosshair_outlinethickness 1 // cl_crosshair_sniper_width 2 // cl_crosshairalpha 250 // cl_crosshaircolor 5 // cl_crosshaircolor_b 255 // cl_crosshaircolor_g 255 // cl_crosshaircolor_r 255 // cl_crosshairdot 1 // cl_crosshairgap -4.5 // cl_crosshairgap_useweaponvalue 0 // cl_crosshairscale 3 // cl_crosshairsize 0.5 // cl_crosshairstyle 4 // cl_crosshairthickness 1 // cl_crosshairusealpha 1 // cl_fixedcrosshairgap -100 // // MaD-.^ kleiner // cl_crosshair_drawoutline "1" // cl_crosshair_dynamic_maxdist_splitratio "0.0" // cl_crosshair_dynamic_splitalpha_innermod "1" // cl_crosshair_dynamic_splitalpha_outermod "0.300000" // cl_crosshair_dynamic_splitdist "5" // cl_crosshair_outlinethickness "1" // cl_crosshair_sniper_width "2" // cl_crosshairalpha "140" // cl_crosshaircolor "2" // cl_crosshaircolor_b "255" // cl_crosshaircolor_g "255" // cl_crosshaircolor_r "0" // cl_crosshairdot "1" // cl_crosshairgap "-3" // cl_crosshairgap_useweaponvalue "0" // cl_crosshairscale "0" // cl_crosshairsize "0" // cl_crosshairstyle "4" // cl_crosshairthickness "0.5" // cl_crosshairusealpha "1" // cl_fixedcrosshairgap "-10" // // MaD-.^ dynamic // cl_crosshair_drawoutline "1" // cl_crosshair_dynamic_maxdist_splitratio "0" // cl_crosshair_dynamic_splitalpha_innermod "1" // cl_crosshair_dynamic_splitalpha_outermod "0.300000" // cl_crosshair_dynamic_splitdist "6" // cl_crosshair_outlinethickness "1" // cl_crosshair_sniper_width "2" // cl_crosshairalpha "250" // cl_crosshaircolor "5" // cl_crosshaircolor_b "255" // cl_crosshaircolor_g "255" // cl_crosshaircolor_r "255" // cl_crosshairdot "1" // cl_crosshairgap "-4.5" // cl_crosshairgap_useweaponvalue "0" // cl_crosshairscale "3" // cl_crosshairsize "0.5" // cl_crosshairstyle "3" // cl_crosshairthickness "0.5" // cl_crosshairusealpha "1" // cl_fixedcrosshairgap "-100" // // NiP friberg // cl_crosshairalpha "255" // cl_crosshaircolor "4" // cl_crosshaircolor_b "250" // cl_crosshaircolor_r "50" // cl_crosshaircolor_g "250" // cl_crosshairdot "0" // cl_crosshairgap "0" // cl_crosshairsize "2" // cl_crosshairstyle "4" // cl_crosshairusealpha "1" // cl_crosshairthickness "0.5" // cl_fixedcrosshairgap "0" // cl_crosshair_outlinethickness "0" // cl_crosshair_drawoutline "0" // // Small pink cross // cl_crosshairgap_useweaponvalue "0" // cl_crosshair_drawoutline "0" // cl_crosshair_outlinethickness "0" // cl_crosshair_sniper_width "2" // cl_crosshairalpha "255" // cl_crosshaircolor "5" // cl_crosshaircolor_b "255" // cl_crosshaircolor_g "0" // cl_crosshaircolor_r "255" // cl_crosshairdot "1" // cl_crosshairgap "-7" // cl_crosshairsize "3" // cl_crosshairstyle "4" // cl_crosshairthickness "0.5" // cl_crosshairusealpha "1" // cl_fixedcrosshairgap "-7" // // Make dynamic // cl_crosshairstyle "3" // cl_crosshairsize "5" // cl_crosshairthickness "1" // // Crosshair Tuerkis // cl_crosshair_drawoutline “1” // cl_crosshair_outlinethickness “1” // cl_crosshairalpha “150” // cl_crosshaircolor “4” // cl_crosshaircolor_b “255” // cl_crosshaircolor_g “50” // cl_crosshaircolor_r “255” // cl_crosshairdot “1” // cl_crosshairgap “1” // cl_crosshairscale “0” // cl_crosshairsize “5” // cl_crosshairstyle “4” // cl_crosshairthickness “1” // cl_crosshairusealpha “1” // // Flusha // cl_crosshair_drawoutline "0" // cl_crosshairalpha "999" // cl_crosshaircolor "5" // cl_crosshairdot "0" // cl_crosshairgap "-3" // cl_crosshairgap_useweaponvalue "0" // cl_crosshairsize "3" // cl_crosshairstyle "4" // cl_crosshairthickness "1" // cl_crosshairusealpha "1" // cl_crosshairalpha "200" // cl_crosshaircolor "1" // cl_crosshaircolor_b "50" // cl_crosshaircolor_r "250" // cl_crosshaircolor_g "250" // cl_crosshairdot "1" // cl_crosshairgap "2" // cl_crosshairsize "4.5" // cl_crosshairstyle "3" // cl_crosshairusealpha "1" // cl_crosshairthickness "1" // cl_fixedcrosshairgap "-2" // cl_crosshair_outlinethickness "0" // cl_crosshair_drawoutline "0" // // Fiflaren // cl_crosshairalpha "255" // cl_crosshaircolor "4" // cl_crosshaircolor_b "250" // cl_crosshaircolor_r "50" // cl_crosshaircolor_g "250" // cl_crosshairdot "0" // cl_crosshairgap "0" // cl_crosshairsize "3" // cl_crosshairstyle "2" // cl_crosshairusealpha "1" // cl_crosshairthickness "0.5" // cl_fixedcrosshairgap "0" // cl_crosshair_outline "0" // cl_crosshair_outline_draw "0" // cl_crosshairdot "1" // Phils dot //cl_crosshair_drawoutline "1" //cl_crosshair_dynamic_maxdist_splitratio "0" //cl_crosshair_dynamic_splitalpha_innermod "1" //cl_crosshair_dynamic_splitalpha_outermod "0.300000" //cl_crosshair_dynamic_splitdist "6" //cl_crosshair_outlinethickness "1" //cl_crosshair_sniper_width "1" //cl_crosshairalpha "255" //cl_crosshaircolor "5" //cl_crosshaircolor_b "255" //cl_crosshaircolor_g "255" //cl_crosshaircolor_r "255" //cl_crosshairdot "1" //cl_crosshairgap "-4.5" //cl_crosshairgap_useweaponvalue "0" //cl_crosshairscale "3" //cl_crosshairsize "0.5" //cl_crosshairstyle "3" //cl_crosshairthickness "1" //cl_crosshairusealpha "1" //cl_fixedcrosshairgap "-100" //cl_crosshair_t "0" // Rotes Kreuz, Schwarze outline // cl_crosshair_drawoutline "1" // cl_crosshair_dynamic_maxdist_splitratio "0.300000" // cl_crosshair_dynamic_splitalpha_innermod "1" // cl_crosshair_dynamic_splitalpha_outermod "0.500000" // cl_crosshair_dynamic_splitdist "7" // cl_crosshair_friendly_warning "1" // cl_crosshair_outlinethickness "1" // cl_crosshair_sniper_show_normal_inaccuracy "0" // cl_crosshair_sniper_width "1" // cl_crosshair_t "0" // cl_crosshairalpha "255" // cl_crosshaircolor "5" // cl_crosshaircolor_b "0" // cl_crosshaircolor_g "0" // cl_crosshaircolor_r "255" // cl_crosshairdot "0" // cl_crosshairgap "-1.500000" // cl_crosshairgap_useweaponvalue "0" // cl_crosshairsize "2.500000" // cl_crosshairstyle "4" // cl_crosshairthickness "0.700000" // cl_crosshairusealpha "1" // cl_crosshairalpha 200 // cl_crosshaircolor 1 // cl_crosshairgap -2 // cl_crosshairsize 2 // cl_crosshairstyle 4 // cl_crosshairusealpha 1 // cl_crosshairthickness 0.5 // cl_crosshair_sniper_width 1 // cl_crosshair_drawoutline 1 // cl_crosshairgap -1 // cl_crosshairdot 1 // Alternative: cl_crosshairalpha 200; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_sniper_width 1; cl_crosshair_drawoutline 0; // vim: commentstring=//\ %s