From f72faa85ab2f3dfe2c69e2b9d4550809d7e91524 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A9=20Gl=C3=BCpker?= Date: Wed, 14 Feb 2024 08:28:14 +0100 Subject: Some setting adjustments --- agl-settings.cfg | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'agl-settings.cfg') diff --git a/agl-settings.cfg b/agl-settings.cfg index 02f5f79..6bd6bc3 100644 --- a/agl-settings.cfg +++ b/agl-settings.cfg @@ -1,11 +1,13 @@ -fps_max 144 +fps_max 165 fps_max_ui 60 fps_max_tools 60 sensitivity 0.8 -volume 1.0 -snd_mute_losefocus false +volume 1.0 +snd_mute_losefocus false +cl_teamcounter_playercount_instead_of_avatars true + cl_mute_enemy_team false cl_mute_all_but_friends_and_party false cl_sanitize_player_names false @@ -17,14 +19,15 @@ snd_gamevolume 1 snd_musicvolume 1 snd_voipvolume 1 -snd_tensecondwarning_volume 0.05 -snd_mvp_volume 0.10 +snd_tensecondwarning_volume 0.00 +snd_mvp_volume 0.05 snd_roundend_volume 0.00 snd_roundstart_volume 0.00 snd_deathcamera_volume 0.00 snd_mapobjective_volume 0.00 snd_roundaction_volume 0.00 -snd_menumusic_volume 0.04 +snd_menumusic_volume 0.00 +snd_toolvolume 0.20 cl_hud_color 12 // 12 = player color, 0 = team color engine_no_focus_sleep 0 // could this fix fps while in background? -- cgit v1.2.3