summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--bindings-crosshair.cfg72
-rw-r--r--bindings.cfg4
2 files changed, 38 insertions, 38 deletions
diff --git a/bindings-crosshair.cfg b/bindings-crosshair.cfg
index 6c09d01..09daf51 100644
--- a/bindings-crosshair.cfg
+++ b/bindings-crosshair.cfg
@@ -61,27 +61,27 @@
// cl_fixedcrosshairgap "-10"
// MaD-.^ dynamic
-// cl_crosshair_drawoutline "1"
-// cl_crosshair_dynamic_maxdist_splitratio "0"
-// cl_crosshair_dynamic_splitalpha_innermod "1"
-// cl_crosshair_dynamic_splitalpha_outermod "0.300000"
-// cl_crosshair_dynamic_splitdist "6"
-// cl_crosshair_outlinethickness "1"
-// cl_crosshair_sniper_width "2"
-// cl_crosshairalpha "250"
-// cl_crosshaircolor "5"
-// cl_crosshaircolor_b "0"
-// cl_crosshaircolor_g "255"
-// cl_crosshaircolor_r "0"
-// cl_crosshairdot "1"
-// cl_crosshairgap "-4.5"
-// cl_crosshairgap_useweaponvalue "0"
-// cl_crosshairscale "3"
-// cl_crosshairsize "0.5"
-// cl_crosshairstyle "3"
-// cl_crosshairthickness "1"
-// cl_crosshairusealpha "1"
-// cl_fixedcrosshairgap "-100"
+cl_crosshair_drawoutline "1"
+cl_crosshair_dynamic_maxdist_splitratio "0"
+cl_crosshair_dynamic_splitalpha_innermod "1"
+cl_crosshair_dynamic_splitalpha_outermod "0.300000"
+cl_crosshair_dynamic_splitdist "6"
+cl_crosshair_outlinethickness "1"
+cl_crosshair_sniper_width "2"
+cl_crosshairalpha "250"
+cl_crosshaircolor "5"
+cl_crosshaircolor_b "0"
+cl_crosshaircolor_g "255"
+cl_crosshaircolor_r "0"
+cl_crosshairdot "1"
+cl_crosshairgap "-4.5"
+cl_crosshairgap_useweaponvalue "0"
+cl_crosshairscale "3"
+cl_crosshairsize "0.5"
+cl_crosshairstyle "3"
+cl_crosshairthickness "1"
+cl_crosshairusealpha "1"
+cl_fixedcrosshairgap "-100"
// NiP friberg
// cl_crosshairalpha "255"
@@ -101,21 +101,21 @@
// Small cross
// cl_crosshairgap_useweaponvalue "0"
-cl_crosshair_drawoutline "0";
-cl_crosshair_outlinethickness "0";
-cl_crosshair_sniper_width "2"
-cl_crosshairalpha "255";
-cl_crosshaircolor "5";
-cl_crosshaircolor_b "255";
-cl_crosshaircolor_g "0";
-cl_crosshaircolor_r "255";
-cl_crosshairdot "1";
-cl_crosshairgap "-7";
-cl_crosshairsize "3";
-cl_crosshairstyle "4";
-cl_crosshairthickness "0.5";
-cl_crosshairusealpha "1";
-cl_fixedcrosshairgap "-7";
+// cl_crosshair_drawoutline "0";
+// cl_crosshair_outlinethickness "0";
+// cl_crosshair_sniper_width "2"
+// cl_crosshairalpha "255";
+// cl_crosshaircolor "5";
+// cl_crosshaircolor_b "255";
+// cl_crosshaircolor_g "0";
+// cl_crosshaircolor_r "255";
+// cl_crosshairdot "1";
+// cl_crosshairgap "-7";
+// cl_crosshairsize "3";
+// cl_crosshairstyle "4";
+// cl_crosshairthickness "0.5";
+// cl_crosshairusealpha "1";
+// cl_fixedcrosshairgap "-7";
// Crosshair Tuerkis
// cl_crosshair_drawoutline “1”;
diff --git a/bindings.cfg b/bindings.cfg
index 35999eb..be204a1 100644
--- a/bindings.cfg
+++ b/bindings.cfg
@@ -131,7 +131,7 @@ m_mouseaccel1 0
m_mouseaccel2 0
m_customaccel 0
m_customaccel_scale 0
-sensitivity 1.0 // Should be the same as windows as of 08.01.2016
+sensitivity 1.5 // Should be the same as windows as of 08.01.2016
// FPS (Mehrfache vom Tickrate)
fps_max 129 // 129 // lets try 0 for a change :)
@@ -155,7 +155,7 @@ mm_dedicated_search_maxping 80
// try snd_debug_panlaw 1
// windows_speaker_config 6 // 5.1 surround
voice_enable 1
-voice_scale 1
+voice_scale 0.5
snd_mixahead 0.075 // If clippy - more! Def: 0.1
snd_legacy_surround 0 // emulated surround sound
snd_mute_losefocus 0 // mute game when alt-tabbed