diff options
-rw-r--r-- | bindings-crosshair.cfg | 72 | ||||
-rw-r--r-- | bindings.cfg | 4 |
2 files changed, 38 insertions, 38 deletions
diff --git a/bindings-crosshair.cfg b/bindings-crosshair.cfg index 6c09d01..09daf51 100644 --- a/bindings-crosshair.cfg +++ b/bindings-crosshair.cfg @@ -61,27 +61,27 @@ // cl_fixedcrosshairgap "-10" // MaD-.^ dynamic -// cl_crosshair_drawoutline "1" -// cl_crosshair_dynamic_maxdist_splitratio "0" -// cl_crosshair_dynamic_splitalpha_innermod "1" -// cl_crosshair_dynamic_splitalpha_outermod "0.300000" -// cl_crosshair_dynamic_splitdist "6" -// cl_crosshair_outlinethickness "1" -// cl_crosshair_sniper_width "2" -// cl_crosshairalpha "250" -// cl_crosshaircolor "5" -// cl_crosshaircolor_b "0" -// cl_crosshaircolor_g "255" -// cl_crosshaircolor_r "0" -// cl_crosshairdot "1" -// cl_crosshairgap "-4.5" -// cl_crosshairgap_useweaponvalue "0" -// cl_crosshairscale "3" -// cl_crosshairsize "0.5" -// cl_crosshairstyle "3" -// cl_crosshairthickness "1" -// cl_crosshairusealpha "1" -// cl_fixedcrosshairgap "-100" +cl_crosshair_drawoutline "1" +cl_crosshair_dynamic_maxdist_splitratio "0" +cl_crosshair_dynamic_splitalpha_innermod "1" +cl_crosshair_dynamic_splitalpha_outermod "0.300000" +cl_crosshair_dynamic_splitdist "6" +cl_crosshair_outlinethickness "1" +cl_crosshair_sniper_width "2" +cl_crosshairalpha "250" +cl_crosshaircolor "5" +cl_crosshaircolor_b "0" +cl_crosshaircolor_g "255" +cl_crosshaircolor_r "0" +cl_crosshairdot "1" +cl_crosshairgap "-4.5" +cl_crosshairgap_useweaponvalue "0" +cl_crosshairscale "3" +cl_crosshairsize "0.5" +cl_crosshairstyle "3" +cl_crosshairthickness "1" +cl_crosshairusealpha "1" +cl_fixedcrosshairgap "-100" // NiP friberg // cl_crosshairalpha "255" @@ -101,21 +101,21 @@ // Small cross // cl_crosshairgap_useweaponvalue "0" -cl_crosshair_drawoutline "0"; -cl_crosshair_outlinethickness "0"; -cl_crosshair_sniper_width "2" -cl_crosshairalpha "255"; -cl_crosshaircolor "5"; -cl_crosshaircolor_b "255"; -cl_crosshaircolor_g "0"; -cl_crosshaircolor_r "255"; -cl_crosshairdot "1"; -cl_crosshairgap "-7"; -cl_crosshairsize "3"; -cl_crosshairstyle "4"; -cl_crosshairthickness "0.5"; -cl_crosshairusealpha "1"; -cl_fixedcrosshairgap "-7"; +// cl_crosshair_drawoutline "0"; +// cl_crosshair_outlinethickness "0"; +// cl_crosshair_sniper_width "2" +// cl_crosshairalpha "255"; +// cl_crosshaircolor "5"; +// cl_crosshaircolor_b "255"; +// cl_crosshaircolor_g "0"; +// cl_crosshaircolor_r "255"; +// cl_crosshairdot "1"; +// cl_crosshairgap "-7"; +// cl_crosshairsize "3"; +// cl_crosshairstyle "4"; +// cl_crosshairthickness "0.5"; +// cl_crosshairusealpha "1"; +// cl_fixedcrosshairgap "-7"; // Crosshair Tuerkis // cl_crosshair_drawoutline “1”; diff --git a/bindings.cfg b/bindings.cfg index 35999eb..be204a1 100644 --- a/bindings.cfg +++ b/bindings.cfg @@ -131,7 +131,7 @@ m_mouseaccel1 0 m_mouseaccel2 0 m_customaccel 0 m_customaccel_scale 0 -sensitivity 1.0 // Should be the same as windows as of 08.01.2016 +sensitivity 1.5 // Should be the same as windows as of 08.01.2016 // FPS (Mehrfache vom Tickrate) fps_max 129 // 129 // lets try 0 for a change :) @@ -155,7 +155,7 @@ mm_dedicated_search_maxping 80 // try snd_debug_panlaw 1 // windows_speaker_config 6 // 5.1 surround voice_enable 1 -voice_scale 1 +voice_scale 0.5 snd_mixahead 0.075 // If clippy - more! Def: 0.1 snd_legacy_surround 0 // emulated surround sound snd_mute_losefocus 0 // mute game when alt-tabbed |