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authorAndré Glüpker <git@wgmd.de>2022-04-29 17:18:35 +0200
committerAndré Glüpker <git@wgmd.de>2022-04-29 17:29:38 +0200
commitd532e1f29b56e4c8fecf44ed8ecd9c003e9e3a90 (patch)
tree5167a2db11123edc59c78742491a087b7597d422 /agl.cfg
parent4f34ee70fc916581980934190fbd94c5aa32f9a2 (diff)
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Rename bindings to agl
Diffstat (limited to 'agl.cfg')
-rw-r--r--agl.cfg156
1 files changed, 156 insertions, 0 deletions
diff --git a/agl.cfg b/agl.cfg
new file mode 100644
index 0000000..9ab6d74
--- /dev/null
+++ b/agl.cfg
@@ -0,0 +1,156 @@
+
+// Default Binds
+exec agl-normal
+// Launch Options: +exec agl.cfg -novid -nojoy -language colormod
+
+// Ingame Settings
+con_enable 1
+cl_autowepswitch 0
+cl_dm_buyrandomweapons 0
+cl_join_advertise 2 // https://www.reddit.com/r/GlobalOffensive/comments/40d8r9/cl_join_advertise_2_lets_your_friends_join_the/
+closeonbuy 1
+option_duck_method 0
+option_speed_method 0
+player_nevershow_communityservermessage 1
+r_drawtracers_firstperson 1 // might help my spray?
+
+demo_index 1
+
+// Hud
+cl_autohelp 0
+cl_disablefreezecam 1
+cl_hud_background_alpha 0.25
+cl_hud_bomb_under_radar 0
+cl_hud_color 5
+cl_hud_healthammo_style 0 // no health bars / no burst indicator?
+cl_hud_playercount_pos 1 // bottom
+cl_hud_playercount_showcount 0
+cl_hud_radar_scale 1
+l_radar_always_centered 2
+cl_radar_icon_scale_min 0.4
+cl_radar_scale 0.5
+cl_show_clan_in_death_notice 0
+cl_showhelp 0
+cl_showloadout 1
+cl_teammate_colors_show 1 // 1 = color, 2 = color + letter
+cl_use_opens_buy_menu 0
+con_filter_enable 2
+developer 1
+gameinstructor_enable 0
+hud_scaling 1
+hud_showtargetid 1
+hud_takesshots 1
+net_graphheight 150
+net_graphpos 2
+safezonex 1 // 0.95
+safezoney 1 // 0.95
+
+// Sensitivity (G500 @1600 DPI (native))
+m_rawinput 1
+m_mousespeed 0
+m_mouseaccel1 0
+m_mouseaccel2 0
+m_customaccel 0
+m_customaccel_scale 0
+sensitivity 0.8 // Should be the same as windows as of 08.01.2016
+zoom_sensitivity_ratio_mouse 0.818933027098955175 // Zoom should have same sensitivity
+
+// FPS (Mehrfache vom Tickrate)
+fps_max 144
+fps_max_menu 30
+engine_no_focus_sleep 0
+mat_queue_mode 2
+cl_disablehtmlmotd 1
+
+// Network
+rate 1280000
+cl_cmdrate 128
+cl_updaterate 128
+cl_interp 0
+cl_interp_ratio 1
+mm_dedicated_search_maxping 80
+net_client_steamdatagram_enable_override 1
+
+// Sound
+voice_enable 1
+voice_scale 0.5
+snd_mixahead 0.075 // If clippy - more! Def: 0.1
+snd_mute_losefocus 0 // mute game when alt-tabbed
+cl_mute_enemy_team 0
+dsp_slow_cpu 0
+snd_pitchquality 1
+
+snd_menumusic_volume 0.0
+snd_deathcamera_volume 0.05
+snd_roundend_volume 0.025
+snd_roundstart_volume 0.0
+snd_mapobjective_volume 0.0
+
+snd_tensecondwarning_volume 0.1
+snd_mvp_volume 0.1
+cl_downloadfilter nosounds
+
+// Weapon viewmodel
+cl_bob_lower_amt 5
+cl_bobamt_lat 0.1
+cl_bobamt_vert 0.1
+cl_righthand 1
+cl_viewmodel_shift_left_amt 0.5
+cl_viewmodel_shift_right_amt 0.25
+viewmodel_recoil 0
+alias "fovsmall" "viewmodel_fov 55;viewmodel_offset_x 2;viewmodel_offset_y -2;viewmodel_offset_z -2"
+alias "fovquake" "viewmodel_fov 68;viewmodel_offset_x -2;viewmodel_offset_y -2;viewmodel_offset_z -2"
+alias "fovbanana" "viewmodel_fov 68;viewmodel_offset_x 2;viewmodel_offset_y 2;viewmodel_offset_z -2"
+alias "fovdefault" "viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1"
+fovbanana
+viewmodel_presetpos 0 // to activate viewmodel, if loaded with parameter
+
+// Crosshair and local bindings
+exec agl-crosshair
+exec agl-local
+exec agl-aliases
+con_filter_text "-"
+con_filter_text_out "Player"
+
+volume 0.8
+
+// log_dumpchannels
+// log_color "Console" "FFFFFFFF"
+log_color General FF3333FF
+log_level DownloadManager error
+// log_color "Developer" "FFFFFFFF"
+// log_color "DeveloperConsole" "FFFFFFFF"
+// log_color "LOADING" "FFFFFFFF"
+
+host_writeconfig
+hud_reloadscheme
+ui_reloadscheme
+
+echo "-Settings and binds loaded!"
+
+
+// Deprecated?
+
+// net_splitrate 2
+// net_droponsendoverflow 1
+// cl_resend 3 // reconnect behaviour
+// cl_resend_timeout 9
+// try snd_debug_panlaw 1
+// windows_speaker_config 6 // 5.1 surround
+// dsp_enhance_stereo 0 // No audible changes, less CPU?
+// snd_headphone_pan_exponent 1.5 // Alternative 1.3
+// snd_stereo_speaker_pan_exponent 2
+// snd_surround_speaker_pan_exponent 2
+// snd_headphone_pan_radial_weight 1
+// snd_stereo_speaker_pan_radial_weight 1
+// snd_surround_speaker_pan_radial_weight 1
+// snd_front_headphone_position 53.2 // xx.x = Resolution: (5:4) 43.2 (4:3) 45.0 (16:10) 50.2 (16:9) 53.2
+// snd_rear_headphone_position 90
+// snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90
+// snd_rear_stereo_speaker_position 90
+
+playvol player\vo\sas\onarollbrag13 0.3
+// playvol buttons\weapon_confirm 0.5
+// playvol buttons\button2 0.5
+
+// vim: commentstring=//\ %s