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author | André Glüpker <git@wgmd.de> | 2023-09-18 18:36:24 +0200 |
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committer | André Glüpker <git@wgmd.de> | 2023-09-18 18:36:24 +0200 |
commit | c75c615e55f2d1f7a62daac401ad8ab4216f7913 (patch) | |
tree | 4de1d0003d20d430ff76784ecf1b472f5cf5d073 /agl-crosshair.cfg | |
parent | 20a9ef3ff469d148508abcd501012d1286a87bba (diff) | |
download | config-csgo-c75c615e55f2d1f7a62daac401ad8ab4216f7913.tar.gz config-csgo-c75c615e55f2d1f7a62daac401ad8ab4216f7913.tar.bz2 config-csgo-c75c615e55f2d1f7a62daac401ad8ab4216f7913.zip |
Migrate config to cs2
Tried to keep bindings identical.
Removed most settings, as I don't know which settings survive the
change.
Diffstat (limited to 'agl-crosshair.cfg')
-rw-r--r-- | agl-crosshair.cfg | 333 |
1 files changed, 25 insertions, 308 deletions
diff --git a/agl-crosshair.cfg b/agl-crosshair.cfg index cc93563..ad59b7e 100644 --- a/agl-crosshair.cfg +++ b/agl-crosshair.cfg @@ -1,308 +1,25 @@ -// cl_crosshairstyle "0" - -// Guardian, klein, grün -// apply_crosshair_code CSGO-9h2Nw-oEedd-J7cxt-LTEo6-bZJGG - -// Rotes, halbes, kleines -apply_crosshair_code CSGO-BUeqn-YLUBs-YPQqS-9s3YH-horBE - -// alias "dh1" "alias ch_c dh2; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G" -// alias "dh2" "alias ch_c ch1; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH" -// alias "ch1" "alias ch_c ch2; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB" -// alias "ch2" "alias ch_c ch3; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO" -// alias "ch3" "alias ch_c chd; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK" -// alias "chd" "alias ch_c dh1; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP" -// alias "c_ch" "dh1" - -// CROSSHAIR - -alias "tch" "tchon" -alias "tchon" "apply_crosshair_code CSGO-KSBoR-ajeY7-xBMUU-JL2QW-H7GrL; alias tch tchoff" -alias "tchoff" "cch; alias tch tchon" - -alias "ch_c" "dh2" -alias "dh1" "echo Crosshair: Static Dothair; alias ch_c dh2; alias cch dh1; apply_crosshair_code CSGO-Qdw6K-sPyxR-xDJtP-fV98b-jOX9G" -alias "dh2" "echo Crosshair: Dynamic Dothair; alias ch_c ch1; alias cch dh2; apply_crosshair_code CSGO-Jnf3A-dSKTi-uq3fD-4CBdk-ZetOH" -alias "ch1" "echo Crosshair: Big Crosshair; alias ch_c ch2; alias cch ch1; apply_crosshair_code CSGO-zRY84-otOAW-3MinU-C22ce-uy5qB" -alias "ch2" "echo Crosshair: Small Crosshair; alias ch_c ch3; alias cch ch2; apply_crosshair_code CSGO-Rxo88-DM7iD-yHqU5-kOVEy-r2izO" -alias "ch3" "echo Crosshair: Medium Crosshair; alias ch_c chd; alias cch ch3; apply_crosshair_code CSGO-N5hmH-aMBQt-67tJk-5Lbxq-hw3xK" -alias "chd" "echo Crosshair: Default Crosshair; alias ch_c dh1; alias cch chd; apply_crosshair_code CSGO-ruppH-jMQ6A-M8LmU-9FuS9-t82YP" - -alias "ch_c2" "ch_f0rest" -alias "ch_f0rest" "echo Crosshair: f0rest; alias ch_c2 ch_s1mple; alias cch ch_f0rest; apply_crosshair_code CSGO-hEbjf-G9p26-2GRWt-Nzu8X-oUaUN" -alias "ch_s1mple" "echo Crosshair: s1mple; alias ch_c2 ch_plopski; alias cch ch_s1mple; apply_crosshair_code CSGO-UUxDb-ACkx7-ViaaF-zHJPd-P4D7K" -alias "ch_plopski" "echo Crosshair: Plopski; alias ch_c2 ch_shox; alias cch ch_plopski; apply_crosshair_code CSGO-9nAS7-ddYom-9vcYC-pSsPO-SYVvD" -alias "ch_shox" "echo Crosshair: Shox; alias ch_c2 ch_rain; alias cch ch_shox; apply_crosshair_code CSGO-7FO9x-NUcFk-NSpE3-HEy7L-aAweM" -alias "ch_rain" "echo Crosshair: Rain; alias ch_c2 ch_niko; alias cch ch_rain; apply_crosshair_code CSGO-Wrpwd-XV54t-5C377-YJ67M-9OzfF" -alias "ch_niko" "echo Crosshair: NiKo; alias ch_c2 ch_niko2; alias cch ch_niko; apply_crosshair_code CSGO-GKF62-DiSft-nm4Ky-spG5o-aK6FP" -alias "ch_niko2" "echo Crosshair: NiKo Dynamic; alias ch_c2 ch_f0rest; alias cch ch_niko2; apply_crosshair_code CSGO-55FDk-XqGBQ-wdAip-fJQA3-5RGOP - -// ch3 - -// apply_crosshair_code CSGO-aQvVV-f3B9n-Dp5PS-OQyBH-AYeuB // Mittleres, dünnes, gelbes Fadenkreuz -// apply_crosshair_code CSGO-wFrt2-wU3sF-HTB2N-r6qkk-kSVGQ // Kleines Kreuz, Blau -// apply_crosshair_code CSGO-oGtJe-xStuj-yQYmp-2xzLZ-wQkTL // Kleines, blaues Kreuz -// apply_crosshair_code CSGO-2Nawa-XWXab-L3Zac-CHo8T-6sWPA // Klein, dick, gelb -// apply_crosshair_code CSGO-JaaMN-QODox-vueWF-sdtLn-PU9vO // Mini Grün -// apply_crosshair_code CSGO-8NEPh-WToA4-6zXZ6-Yb6NF-BjJzN // Dünn, gelb -// apply_crosshair_code CSGO-AuERL-fpPRw-QFMKU-M58ZY-hiAQL // grünes Quadrat -// apply_crosshair_code CSGO-zkKOt-VCucS-9CUa7-YADnY-U9z6A // dick Grün -// apply_crosshair_code CSGO-e8dOy-JmLaK-mYxkQ-PLUCG-9zedJ // 5 hellblaue Punkte -// apply_crosshair_code CSGO-jvnbx-S3xFK-iEJXD-Y27Nd-AO6FP // Klobiges Gelb -// apply_crosshair_code CSGO-LwcVt-uCAV8-8wjAW-aVmUn-5b2UO // Tiny, thin, white -// apply_crosshair_code CSGO-vL73b-FmiMX-zmkUi-b952j-TvuWK // Dickes Gelbes -// apply_crosshair_code CSGO-WvSie-RRZiv-y4YaW-y6RJq-MyedJ // quadrat, dynamisch, türkis -// - -// TROLO full screen - -alias "troll" "cl_crosshairsize 500; cl_crosshair_t 0; cl_crosshairdot 1; cl_crosshairgap -5; cl_crosshair_drawoutline 0; cl_crosshairthickness 200; cl_crosshairstyle 3;" - -// // My old crosshair (purple, static, big) -// cl_crosshairsize 4 -// cl_crosshairstyle 4 -// cl_crosshairthickness 1 -// cl_fixedcrosshairgap 0 -// cl_crosshairdot 0 -// cl_crosshairgap 2 -// cl_crosshaircolor 5 -// cl_crosshaircolor_r 255 -// cl_crosshaircolor_g 0 -// cl_crosshaircolor_b 255 -// cl_crosshair_drawoutline 0 -// cl_crosshair_outlinethickness 1 -// cl_crosshairusealpha 1 -// cl_crosshairalpha 255 - -// // MaD-.^ -// cl_crosshair_drawoutline 1 -// cl_crosshair_dynamic_maxdist_splitratio 0 -// cl_crosshair_dynamic_splitalpha_innermod 1 -// cl_crosshair_dynamic_splitalpha_outermod 0.3 -// cl_crosshair_dynamic_splitdist 6 -// cl_crosshair_outlinethickness 1 -// cl_crosshair_sniper_width 2 -// cl_crosshairalpha 250 -// cl_crosshaircolor 5 -// cl_crosshaircolor_b 255 -// cl_crosshaircolor_g 255 -// cl_crosshaircolor_r 255 -// cl_crosshairdot 1 -// cl_crosshairgap -4.5 -// cl_crosshairgap_useweaponvalue 0 -// cl_crosshairscale 3 -// cl_crosshairsize 0.5 -// cl_crosshairstyle 4 -// cl_crosshairthickness 1 -// cl_crosshairusealpha 1 -// cl_fixedcrosshairgap -100 - -// // MaD-.^ kleiner -// cl_crosshair_drawoutline "1" -// cl_crosshair_dynamic_maxdist_splitratio "0.0" -// cl_crosshair_dynamic_splitalpha_innermod "1" -// cl_crosshair_dynamic_splitalpha_outermod "0.300000" -// cl_crosshair_dynamic_splitdist "5" -// cl_crosshair_outlinethickness "1" -// cl_crosshair_sniper_width "2" -// cl_crosshairalpha "140" -// cl_crosshaircolor "2" -// cl_crosshaircolor_b "255" -// cl_crosshaircolor_g "255" -// cl_crosshaircolor_r "0" -// cl_crosshairdot "1" -// cl_crosshairgap "-3" -// cl_crosshairgap_useweaponvalue "0" -// cl_crosshairscale "0" -// cl_crosshairsize "0" -// cl_crosshairstyle "4" -// cl_crosshairthickness "0.5" -// cl_crosshairusealpha "1" -// cl_fixedcrosshairgap "-10" - -// // MaD-.^ dynamic -// cl_crosshair_drawoutline "1" -// cl_crosshair_dynamic_maxdist_splitratio "0" -// cl_crosshair_dynamic_splitalpha_innermod "1" -// cl_crosshair_dynamic_splitalpha_outermod "0.300000" -// cl_crosshair_dynamic_splitdist "6" -// cl_crosshair_outlinethickness "1" -// cl_crosshair_sniper_width "2" -// cl_crosshairalpha "250" -// cl_crosshaircolor "5" -// cl_crosshaircolor_b "255" -// cl_crosshaircolor_g "255" -// cl_crosshaircolor_r "255" -// cl_crosshairdot "1" -// cl_crosshairgap "-4.5" -// cl_crosshairgap_useweaponvalue "0" -// cl_crosshairscale "3" -// cl_crosshairsize "0.5" -// cl_crosshairstyle "3" -// cl_crosshairthickness "0.5" -// cl_crosshairusealpha "1" -// cl_fixedcrosshairgap "-100" - -// // NiP friberg -// cl_crosshairalpha "255" -// cl_crosshaircolor "4" -// cl_crosshaircolor_b "250" -// cl_crosshaircolor_r "50" -// cl_crosshaircolor_g "250" -// cl_crosshairdot "0" -// cl_crosshairgap "0" -// cl_crosshairsize "2" -// cl_crosshairstyle "4" -// cl_crosshairusealpha "1" -// cl_crosshairthickness "0.5" -// cl_fixedcrosshairgap "0" -// cl_crosshair_outlinethickness "0" -// cl_crosshair_drawoutline "0" - -// // Small pink cross -// cl_crosshairgap_useweaponvalue "0" -// cl_crosshair_drawoutline "0" -// cl_crosshair_outlinethickness "0" -// cl_crosshair_sniper_width "2" -// cl_crosshairalpha "255" -// cl_crosshaircolor "5" -// cl_crosshaircolor_b "255" -// cl_crosshaircolor_g "0" -// cl_crosshaircolor_r "255" -// cl_crosshairdot "1" -// cl_crosshairgap "-7" -// cl_crosshairsize "3" -// cl_crosshairstyle "4" -// cl_crosshairthickness "0.5" -// cl_crosshairusealpha "1" -// cl_fixedcrosshairgap "-7" - -// // Make dynamic -// cl_crosshairstyle "3" -// cl_crosshairsize "5" -// cl_crosshairthickness "1" - -// // Crosshair Tuerkis -// cl_crosshair_drawoutline “1” -// cl_crosshair_outlinethickness “1” -// cl_crosshairalpha “150” -// cl_crosshaircolor “4” -// cl_crosshaircolor_b “255” -// cl_crosshaircolor_g “50” -// cl_crosshaircolor_r “255” -// cl_crosshairdot “1” -// cl_crosshairgap “1” -// cl_crosshairscale “0” -// cl_crosshairsize “5” -// cl_crosshairstyle “4” -// cl_crosshairthickness “1” -// cl_crosshairusealpha “1” - -// // Flusha -// cl_crosshair_drawoutline "0" -// cl_crosshairalpha "999" -// cl_crosshaircolor "5" -// cl_crosshairdot "0" -// cl_crosshairgap "-3" -// cl_crosshairgap_useweaponvalue "0" -// cl_crosshairsize "3" -// cl_crosshairstyle "4" -// cl_crosshairthickness "1" -// cl_crosshairusealpha "1" - -// cl_crosshairalpha "200" -// cl_crosshaircolor "1" -// cl_crosshaircolor_b "50" -// cl_crosshaircolor_r "250" -// cl_crosshaircolor_g "250" -// cl_crosshairdot "1" -// cl_crosshairgap "2" -// cl_crosshairsize "4.5" -// cl_crosshairstyle "3" -// cl_crosshairusealpha "1" -// cl_crosshairthickness "1" -// cl_fixedcrosshairgap "-2" -// cl_crosshair_outlinethickness "0" -// cl_crosshair_drawoutline "0" - -// // Fiflaren -// cl_crosshairalpha "255" -// cl_crosshaircolor "4" -// cl_crosshaircolor_b "250" -// cl_crosshaircolor_r "50" -// cl_crosshaircolor_g "250" -// cl_crosshairdot "0" -// cl_crosshairgap "0" -// cl_crosshairsize "3" -// cl_crosshairstyle "2" -// cl_crosshairusealpha "1" -// cl_crosshairthickness "0.5" -// cl_fixedcrosshairgap "0" -// cl_crosshair_outline "0" -// cl_crosshair_outline_draw "0" -// cl_crosshairdot "1" - -// Phils dot -//cl_crosshair_drawoutline "1" -//cl_crosshair_dynamic_maxdist_splitratio "0" -//cl_crosshair_dynamic_splitalpha_innermod "1" -//cl_crosshair_dynamic_splitalpha_outermod "0.300000" -//cl_crosshair_dynamic_splitdist "6" -//cl_crosshair_outlinethickness "1" -//cl_crosshair_sniper_width "1" -//cl_crosshairalpha "255" -//cl_crosshaircolor "5" -//cl_crosshaircolor_b "255" -//cl_crosshaircolor_g "255" -//cl_crosshaircolor_r "255" -//cl_crosshairdot "1" -//cl_crosshairgap "-4.5" -//cl_crosshairgap_useweaponvalue "0" -//cl_crosshairscale "3" -//cl_crosshairsize "0.5" -//cl_crosshairstyle "3" -//cl_crosshairthickness "1" -//cl_crosshairusealpha "1" -//cl_fixedcrosshairgap "-100" -//cl_crosshair_t "0" - -// Rotes Kreuz, Schwarze outline -// cl_crosshair_drawoutline "1" -// cl_crosshair_dynamic_maxdist_splitratio "0.300000" -// cl_crosshair_dynamic_splitalpha_innermod "1" -// cl_crosshair_dynamic_splitalpha_outermod "0.500000" -// cl_crosshair_dynamic_splitdist "7" -// cl_crosshair_friendly_warning "1" -// cl_crosshair_outlinethickness "1" -// cl_crosshair_sniper_show_normal_inaccuracy "0" -// cl_crosshair_sniper_width "1" -// cl_crosshair_t "0" -// cl_crosshairalpha "255" -// cl_crosshaircolor "5" -// cl_crosshaircolor_b "0" -// cl_crosshaircolor_g "0" -// cl_crosshaircolor_r "255" -// cl_crosshairdot "0" -// cl_crosshairgap "-1.500000" -// cl_crosshairgap_useweaponvalue "0" -// cl_crosshairsize "2.500000" -// cl_crosshairstyle "4" -// cl_crosshairthickness "0.700000" -// cl_crosshairusealpha "1" - -// cl_crosshairalpha 200 -// cl_crosshaircolor 1 -// cl_crosshairgap -2 -// cl_crosshairsize 2 -// cl_crosshairstyle 4 -// cl_crosshairusealpha 1 -// cl_crosshairthickness 0.5 -// cl_crosshair_sniper_width 1 - -// cl_crosshair_drawoutline 1 -// cl_crosshairgap -1 -// cl_crosshairdot 1 - -// Alternative: cl_crosshairalpha 200; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_sniper_width 1; cl_crosshair_drawoutline 0; - -// vim: commentstring=//\ %s +// No console command to import Crosshair? +// use `find cl_crosshair` and copy&paste here... +cl_crosshair_drawoutline true +cl_crosshair_dynamic_maxdist_splitratio 0.3 +cl_crosshair_dynamic_splitalpha_innermod 1 +cl_crosshair_dynamic_splitalpha_outermod 0.5 +cl_crosshair_dynamic_splitdist 7 +cl_crosshair_friendly_warning 1 +cl_crosshair_outlinethickness 1 +cl_crosshair_recoil false +cl_crosshair_sniper_show_normal_inaccuracy false +cl_crosshair_sniper_width 1 +cl_crosshair_t true +cl_crosshairalpha 255 +cl_crosshaircolor 5 +cl_crosshaircolor_b 62 +cl_crosshaircolor_g 76 +cl_crosshaircolor_r 255 +cl_crosshairdot false +cl_crosshairgap -4.4 +cl_crosshairgap_useweaponvalue false +cl_crosshairsize 1.5 +cl_crosshairstyle 4 +cl_crosshairthickness 0.3 +cl_crosshairusealpha true |