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authorAndré Glüpker <git@wgmd.de>2022-01-05 18:26:49 +0100
committerAndré Glüpker <git@wgmd.de>2022-01-05 18:26:49 +0100
commitb3cb88206bc8c7dae1b67ca3a1dd528651d62359 (patch)
tree945d90ed1d8001e79742dba34d33b79949bb5a4c
parent52256c25d24f1838b1a45a2ab0b3945eb0a6eee9 (diff)
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Some adjustments - bananagaming related
-rwxr-xr-xbindings-normal.cfg2
-rwxr-xr-xbindings.cfg66
2 files changed, 33 insertions, 35 deletions
diff --git a/bindings-normal.cfg b/bindings-normal.cfg
index 4e3ac4a..6afd4ea 100755
--- a/bindings-normal.cfg
+++ b/bindings-normal.cfg
@@ -1,4 +1,4 @@
-exec bindings-buyscript
+unbindall
bind "1" "slot1"
bind "2" "slot2"
diff --git a/bindings.cfg b/bindings.cfg
index c0748cb..7b00580 100755
--- a/bindings.cfg
+++ b/bindings.cfg
@@ -1,14 +1,9 @@
// Launch Options
-// Windows: +exec bindings.cfg +exec bindings.cfg -novid -language bananagaming
-// Linux: __GLVND_DISALLOW_PATCHING=1 %command% +exec bindings.cfg -novid -language bananagaming
+// +exec bindings.cfg -novid -nojoy -language colormod
// Default Binds
-unbindall
exec bindings-normal
-// Variablen
-// ---------
-
// Ingame Settings
con_enable 1
cl_autowepswitch 0
@@ -20,9 +15,6 @@ option_speed_method 0
player_nevershow_communityservermessage 1
r_drawtracers_firstperson 0
-net_splitrate 2
-net_droponsendoverflow 1
-
// Hud
cl_autohelp 0
cl_disablefreezecam 1
@@ -70,41 +62,23 @@ mat_queue_mode 2
cl_disablehtmlmotd 1
// Network
-rate 128000
+rate 1280000
cl_cmdrate 128
cl_updaterate 128
cl_interp 0
cl_interp_ratio 1
-// cl_resend 3 // reconnect behaviour
-// cl_resend_timeout 9
mm_dedicated_search_maxping 80
net_client_steamdatagram_enable_override 1
// Sound
-// try snd_debug_panlaw 1
-// windows_speaker_config 6 // 5.1 surround
voice_enable 1
voice_scale 0.5
snd_mixahead 0.075 // If clippy - more! Def: 0.1
snd_mute_losefocus 0 // mute game when alt-tabbed
cl_mute_enemy_team 0
-dsp_enhance_stereo 0 // No audible changes, less CPU?
dsp_slow_cpu 0
snd_pitchquality 1
-snd_headphone_pan_exponent 1.5 // Alternative 1.3
-snd_stereo_speaker_pan_exponent 2
-snd_surround_speaker_pan_exponent 2
-
-snd_headphone_pan_radial_weight 1
-snd_stereo_speaker_pan_radial_weight 1
-snd_surround_speaker_pan_radial_weight 1
-
-snd_front_headphone_position 53.2 // xx.x = Resolution: (5:4) 43.2 (4:3) 45.0 (16:10) 50.2 (16:9) 53.2
-snd_rear_headphone_position 90
-snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90
-snd_rear_stereo_speaker_position 90
-
snd_menumusic_volume 0.025
snd_deathcamera_volume 0.05
snd_roundend_volume 0.025
@@ -115,16 +89,18 @@ snd_tensecondwarning_volume 0.1
snd_mvp_volume 0.1
// Weapon viewmodel
-cl_bob_lower_amt 0
-cl_bobamt_lat 0
-cl_bobamt_vert 0
+cl_bob_lower_amt 5
+cl_bobamt_lat 0.1
+cl_bobamt_vert 0.1
cl_righthand 1
-cl_viewmodel_shift_left_amt 0
-cl_viewmodel_shift_right_amt 0
+cl_viewmodel_shift_left_amt 0.5
+cl_viewmodel_shift_right_amt 0.25
+viewmodel_recoil 0
alias "fovsmall" "viewmodel_fov 55;viewmodel_offset_x 2;viewmodel_offset_y -2;viewmodel_offset_z -2"
alias "fovquake" "viewmodel_fov 68;viewmodel_offset_x -2;viewmodel_offset_y -2;viewmodel_offset_z -2"
+alias "fovbanana" "viewmodel_fov 68;viewmodel_offset_x 2;viewmodel_offset_y 2;viewmodel_offset_z -2"
alias "fovdefault" "viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1"
-fovdefault
+fovbanana
viewmodel_presetpos 0 // to activate viewmodel, if loaded with parameter
// Crosshair and local bindings
@@ -150,4 +126,26 @@ ui_reloadscheme
echo "-Settings and binds loaded!"
+
+// Deprecated?
+
+// net_splitrate 2
+// net_droponsendoverflow 1
+// cl_resend 3 // reconnect behaviour
+// cl_resend_timeout 9
+// try snd_debug_panlaw 1
+// windows_speaker_config 6 // 5.1 surround
+// dsp_enhance_stereo 0 // No audible changes, less CPU?
+// snd_headphone_pan_exponent 1.5 // Alternative 1.3
+// snd_stereo_speaker_pan_exponent 2
+// snd_surround_speaker_pan_exponent 2
+// snd_headphone_pan_radial_weight 1
+// snd_stereo_speaker_pan_radial_weight 1
+// snd_surround_speaker_pan_radial_weight 1
+// snd_front_headphone_position 53.2 // xx.x = Resolution: (5:4) 43.2 (4:3) 45.0 (16:10) 50.2 (16:9) 53.2
+// snd_rear_headphone_position 90
+// snd_front_stereo_speaker_position 53.2 // yy.y = (xx.x / 90 - 1) * theta + 90
+// snd_rear_stereo_speaker_position 90
+
+
// vim: commentstring=//\ %s